Introduction to Substance with Javier Perez

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Introduction to Substance

Substance Designer is the 3D Material Authoring and Scan Processing Tool that has become a standard in the entertainment industry for PBR material authoring.  In this new course, expert materials creator Javier Perez takes you step-by-step through the UI basics. This is an entry-level course that will familiarize you with the software and equip you with the knowledge you need to begin creating beautiful materials. If you are new to Substance Designer, this is where your journey begins!

Watch Introduction to Substance

About the Instructor

Javier Perez is a Senior Material Artist currently working at Playstation VASG. Having graduated from the Art Institute of California in San Diego in 2012, he has spent the past 8 years working in the games industry.

In recent years, Javier has become recognized in the game art industry as a Substance expert and often enjoys sharing his knowledge at events. Throughout his career, he has worked for studios such as Infinity Ward, Kojima Production, Sony Online, and Redemption Games. He has also contributed to projects such as Call of Duty: Infinite Warfare, Metal Gear Solid V: The Phantom Pain, Lawbreakers and Planetside 2.

 “With all the content ArtStation Learning provides, it makes it easy for any artist to branch out and start learning something new.

In this interview, Javier shares everything you need to know before starting his course and more.


Most memorable learning experience: 

Being in a studio environment was my biggest learning experience. It taught me that games are a collaborative effort. There are a lot of moving parts that go into creating the end-result. I found myself communicating with many other departments like design and animation to bring the artwork to life.

Behind the course:

For the past 3 years, I’ve transitioned from an environment artist to a senior material artist. In that time, I’ve mastered the software as I use it daily at work.

I chose this subject because the biggest learning curve I’ve seen from students starts with the UI. Many can be hesitant to open the software and become overwhelmed by the complexity of it. With my course, I hope to guide students in the right direction as they begin their journey into material creation.

1 sentence of advice:

Never stop learning.

What you need to prepare for Introduction to Substance Designer:

Just make sure you have a copy of Substance Designer and a can-do attitude. 😉

Watch Introduction to Substance Designer >


ArtStation Learning courses are included in all ArtStation premium subscriptions. For a limited time offer until September 30, lock in ArtStation Pro at just $6.99/mo before the price increase on October 1. 

See more of Javier’s work here


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About the author

Sierra is the Editor of ArtStation Magazine.