Bungie Destiny 2: Renegades Art Blast

Destiny 2: Renegades represents one of the most interesting visual challenges we’ve had within the Destiny Universe to date. How could we capture the breadth and depth of a vast and beloved universe like Star Wars, distill its many varied themes into components that resonate with both fandoms, and translate those themes into satisfying, durable concepts that could live on in the Fate Saga?
Working with the team and Lucasfilm Games, I’m proud to present the results of that collaboration. The art team at Bungie proved resoundingly that there is indeed a place for collaborations like this to exist that elevate both Worlds. More than that, Destiny: Renegades represents a celebration of what makes both Destiny and Star Wars so special.
Sam Rucks
Renegades Art Director
Concept Artists
Gabriel Garza – Senior Concept Lead – Bungie
Dorje Bellbrook – Principle Concept Artist – Bungie
Eric Pfeiffer – Staff Concept Artist – Bungie
Casper Konefal – Staff Concept Artist – Bungie
UI Artists
Mckenna Morison – Senior Visual Designer – Bungie
David Castillo – Senior Visual Designer – Bungie
Eric Richter – Visual Designer – Bungie
Lyndon Willoughby – Senior Icon Artist – Bungie
Palette Artists
James Cannizzaro – Senior Palette Artist – Bungie
Julian Yip – Palette Artist – Skybox Labs
World Artists
Todd Juno – World Art Lead – Bungie
Tyson Allen – Staff World Artist – Bungie
Craig Mesaros – Staff World Artist – Bungie
Ryan Baker – Senior World Artist – Bungie
Ian Davis – World Artist – Bungie
Ray Zubieta – World Artist – Skybox Labs
Jon Berezan – World Artist – Skybox Labs
Monique Disero – World Artist – Skybox Labs
Hard Surface Artists
Elliot Sharp – Principal 3D Hard Surface Artist – Bungie
Ryan Choi – Staff 3D Hard Surface Artist – Bungie
Chase Markham – 3D Hard Surface Artist – Bungie
Dylan Mellott – Senior 3D Hard Surface Artist – Bungie
Erick Gonzalez – Staff 3D Hard Surface Outsource Specialist – Bungie
Cody Zimmerman – Integration Artist – Laksyha Digital
Lane Palmer – Integration Artist – Liquid Development
Amanda Cohen – Integration Artist – Liquid Development
Lighting Artists
Mike Poe – Senior Lighting Lead – Bungie
Thad Steffen – Senior Lighting Artist – Bungie
Heather Parsons – Lighting Artist – Bungie
Tho Tran – Lighting Artist – Bungie
Lani Ming – Lighting Artist – Bungie
Eric Do – Senior Lighting Artist – Skybox Labs
Animators
Brian Wang – Animator – Bungie
Melissa Chan – Senior Animator – Bungie
Andrea Ratsos – Senior Animator – Bungie
Nate Thomas – Senior Animator – Bungie
Xavier James – Animator – Stealth Motion
Simon Nguyen – Animator – Skybox Labs
Cinematics
Keith Reicher – Senior Cinematic Designer – Bungie
Shane Wapskineh – Cinematic Designer – Brazen Animation
VFX Artists
Mark Flieg – VFX Art Lead, Rewards – Bungie
Zach Jaquays – Senior VFX Artist – Bungie
Artem Sorokin – Senior VFX Artist – Bungie
Dillon Herick – Senior VFX Artist – Bungie
Glenn Gamble – Staff VFX Artist – Bungie
Michael Sperandeo – VFX Artist – Beyond-FX
Dan Paynter – VFX Artist – Beyond-FX
Eevi Springsteen – VFX Artist – TargetCW
Character Artists
Aaron Wehrmeister – Staff Character Artist – Bungie
AJ Sall – Senior Character Artist – Bungie
Dewey Bonczyk – Character Artist – Bungie
Elliot Yang – Character Artist – Target CW
Nicola Dolci – Character Artist – TargetCW
Kat Hoppe – Integration Artist – Lakshya Digital
Marketing Artists
Kai Zhou – Senior Marketing Artist – SIE