Bungie Destiny 2: Renegades Art Blast

Destiny 2: Renegades represents one of the most interesting visual challenges we’ve had within the Destiny Universe to date. How could we capture the breadth and depth of a vast and beloved universe like Star Wars, distill its many varied themes into components that resonate with both fandoms, and translate those themes into satisfying, durable concepts that could live on in the Fate Saga?

Working with the team and Lucasfilm Games, I’m proud to present the results of that collaboration. The art team at Bungie proved resoundingly that there is indeed a place for collaborations like this to exist that elevate both Worlds. More than that, Destiny: Renegades represents a celebration of what makes both Destiny and Star Wars so special.

Sam Rucks
Renegades Art Director


Concept Artists

Gabriel Garza – Senior Concept Lead – Bungie

Dorje Bellbrook – Principle Concept Artist – Bungie

Eric Pfeiffer – Staff Concept Artist – Bungie

Casper Konefal – Staff Concept Artist – Bungie

UI Artists

Mckenna Morison – Senior Visual Designer – Bungie
David Castillo – Senior Visual Designer – Bungie

Eric Richter – Visual Designer – Bungie

Lyndon Willoughby – Senior Icon Artist – Bungie

Palette Artists

James Cannizzaro – Senior Palette Artist – Bungie

Julian Yip – Palette Artist – Skybox Labs

World Artists

Todd Juno – World Art Lead – Bungie

Tyson Allen – Staff World Artist – Bungie

Craig Mesaros – Staff World Artist – Bungie

Ryan Baker – Senior World Artist – Bungie

Ian Davis – World Artist – Bungie

Ray Zubieta – World Artist – Skybox Labs

Jon Berezan – World Artist – Skybox Labs

Monique Disero – World Artist – Skybox Labs

Hard Surface Artists

Elliot Sharp – Principal 3D Hard Surface Artist – Bungie

Ryan Choi – Staff 3D Hard Surface Artist – Bungie

Chase Markham – 3D Hard Surface Artist – Bungie

Dylan Mellott – Senior 3D Hard Surface Artist – Bungie

Erick Gonzalez – Staff 3D Hard Surface Outsource Specialist – Bungie

Cody Zimmerman – Integration Artist – Laksyha Digital

Lane Palmer – Integration Artist – Liquid Development

Amanda Cohen – Integration Artist – Liquid Development

Lighting Artists

Mike Poe – Senior Lighting Lead – Bungie

Thad Steffen – Senior Lighting Artist – Bungie

Heather Parsons – Lighting Artist – Bungie

Tho Tran – Lighting Artist – Bungie

Lani Ming – Lighting Artist – Bungie

Eric Do – Senior Lighting Artist – Skybox Labs

Animators

Brian Wang – Animator – Bungie

Melissa Chan – Senior Animator – Bungie

Andrea Ratsos – Senior Animator – Bungie

Ray Hess – Animator – Bungie

Nate Thomas – Senior Animator – Bungie

Xavier James – Animator – Stealth Motion

Simon Nguyen – Animator – Skybox Labs

Cinematics

Keith Reicher – Senior Cinematic Designer – Bungie

Shane Wapskineh – Cinematic Designer – Brazen Animation

VFX Artists

Mark Flieg – VFX Art Lead, Rewards – Bungie

Zach Jaquays – Senior VFX Artist – Bungie

Artem Sorokin – Senior VFX Artist – Bungie

Dillon Herick – Senior VFX Artist – Bungie

Glenn Gamble – Staff VFX Artist – Bungie

Michael Sperandeo – VFX Artist – Beyond-FX

Dan Paynter – VFX Artist – Beyond-FX

Eevi Springsteen – VFX Artist – TargetCW

Character Artists

Aaron Wehrmeister – Staff Character Artist – Bungie

AJ Sall – Senior Character Artist – Bungie

Dewey Bonczyk – Character Artist – Bungie

Elliot Yang – Character Artist – Target CW

Nicola Dolci – Character Artist – TargetCW

Kat Hoppe – Integration Artist – Lakshya Digital

Marketing Artists

Kai Zhou – Senior Marketing Artist – SIE


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About the author

The ArtStation Team