Ubisoft Skull and Bones
It is an immense privilege to represent the incredibly talented art team behind Skull and Bones as we embark on this exciting journey. Crafting a visually stunning and immersive pirate world has been a labor of love for each and every member of our team. From the initial spark of an idea to the final polished asset, every artist has poured their heart and soul into bringing this world to life.
Our goal was to create a world that not only looked stunning but also felt authentic. We wanted players to be immersed in the brutality of pirate life while also experiencing the thrill of the unexpected. Working with experts, we researched historical details and blended them with fantastical elements to craft a truly unique world.
We brought to life characters that are both formidable and relatable, ships that are as functional as they are beautiful, and environments that are as treacherous as they are alluring.
With the launch of Season 3: Into the Dragon’s Wake, we’re thrilled to showcase the evolution of our art style and the expansion of our world. This Art Blast is a testament to our team’s dedication and creativity. We invite you to explore the depths of our artistic process and discover the stories behind the visuals.
Let’s celebrate together the culmination of countless hours of hard work and artistic expression!
“Live long and long live piracy”
Andie Sulistio
Art Director, Skull and Bones
Art Direction
Kobe Sek Yong Kai – Expert Concept Artist – Ubisoft Singapore
Concept Art
Liew Yu Liang John – Concept Artist – Ubisoft Singapore
Tan Guang Yu – Senior Concept Artist – Ubisoft Singapore
Gerald Recidoro – Concept Artist – Ubisoft Philippines
Harshanand Singh – Senior Concept Artist – Ubisoft Mumbai
Jason Foh Xik Yang – Concept Artist – Ubisoft Singapore
Long JunHong – Concept Artist – Ubisoft Singapore
Gabriel Loo-Carre Zheng Long – Junior Concept Artist – Ubisoft Singapore
Li chun lei – Senior Concept Artist – Ubisoft Shanghai
Jillian Young – Concept Artist – Ubisoft Philippines
Ren Gomos – Concept Artist – Ubisoft Philippines
Patricia Kate Cruz – Senior Concept Artist – Ubisoft Philippines
Yashaswi Karthik – Senior Concept Artist – Ubisoft Mumbai
Francis Goeltner – Associate Art Director – Ubisoft Mumbai
Simons Saha – Concept Artist – Ubisoft Mumbai
Subashri Ravilla – Concept Artist – Ubisoft Mumbai
Sina Hayati – Senior Concept Artist – Ubisoft Cheng Du
Character Artists
Kaori Furusawa – Senior Character Artist – Ubisoft Singapore
Ali Jalali – Senior Character Artist – Ubisoft Singapore
Wu Danhui – Senior Character Artist – Ubisoft Shanghai
Sharad Jaiswal – Senior 3D Artist – Ubisoft Mumbai
Rochelle Siqueira – Junior Character Artist – Ubisoft Mumbai
Aditya Dornal – Character Artist – Ubisoft Mumbai
Rahul Solanki – Character Artist – Ubisoft Pune
Akriti Ghosh – Junior Character Artist – Ubisoft Mumbai
Mark Kenneth Hitosis – Lead Character Artist – Ubisoft Philippines
James Nikko (JN) Dizon – Associate Lead Artist – Ubisoft Philippines
Rafael de los Reyes – Character Artist – Ubisoft Philippines
Megan Lee – Junior Character Artist – Ubisoft Singapore
Ship Artists
Jia Jun Haw – 3D Artist – Ubisoft Singapore
Eileen Liu JieYi – 3D Artist – Ubisoft Singapore
Jewell Koh – 3D Artist – Ubisoft Singapore
Choon Hian Loh – Procedural Artist – Ubisoft Singapore
Francis Faurillo – 3D Artist – Ubisoft Philippines
Nico Saberon – Artist – Ubisoft Philippines
Joshua Malanyaon – 3D Artist – Ubisoft Philippines
Environment Artists
Audrey Wong – Lead Level Artist – Ubisoft Singapore
Alejandro Jareno – Lead Level Artist – Ubisoft Singapore
Nicole Phang – Level Artist – Ubisoft Singapore
Nicholas Dinesh – Junior Level Artist – Ubisoft Singapore
Nicholas Wong – Junior Level Artist – Ubisoft Singapore
Jed Pascua – Associate Lead Artist – Ubisoft Philippines
Nissi Gatan – Associate Lead Artist – Ubisoft Philippines
Warren Libod – Junior 3D Artist – Ubisoft Philippines
Bhaskar Saikia – 3D Artist – Ubisoft Mumbai
3D Artists
Tyler Pinchart – Associate Lead Artist – Ubisoft Philippines
Mark John Solver – Junior 3D Artist – Ubisoft Philippines
Rikki Mae Moreno – 3D Artist – Ubisoft Philippines
Dominic James Barrios – Junior 3D Artist – Ubisoft Philippines
Allan Raymond Tan – 3D Artist – Ubisoft Philippines
Nika Perez – 3D Artist – Ubisoft Philippines
Riggle Sun Xiao Yu – Junior 3D Artist – Ubisoft Singapore
Al Lopez – 3D Artist – Ubisoft Philippines
Aditya Joy – 3D Artist – Ubisoft Mumbai
Samar Sonone – Senior 3D Artist – Ubisoft Mumbai
Dnyandeep Popatkar – Senior 3D Artist – Ubisoft Pune
Mayuresh Sawant – Senior 3D Artist – Ubisoft Mumbai
Dipika Patil – 3D Artist – Ubisoft Pune
Jijo Thomas – Lead Artist – Ubisoft Mumbai
Mridul Sharma – Expert 3D Artist – Ubisoft Mumbai
Nirmit Garg – Senior Character Artist – Ubisoft Mumbai
Veerendra Deshpande – Lead Artist – Ubisoft Pune
Rohit Vedula – 3D Artist – Ubisoft Pune
Saprem Kini – Level Artist – Ubisoft Pune
Sarosh Chinoy – Junior 3D Artist – Ubisoft Pune
Balwant Dewasi – 3D Artist – Ubisoft Pune
Dong Nguyen Minh – 3D Artist – Ubisoft Da Nang
Dat Nguyen Xuan – 3D Artist – Ubisoft Da Nang
Khanh Dang Huu Hoang – 3D Artist – Ubisoft Da Nang
Diep Ngoc Tran (Zee) – 3D Artist – Ubisoft Da Nang
Texture Artists
Russell Benjamin Chua – Senior Texture Artist – Ubisoft Singapore
Vishal Deokar – Senior Texture Artist – Ubisoft Pune
Chun Wei Ong – Texture Artist – Ubisoft Singapore
Lighting Artists
Krystle Yeoh – Lead Lighting Artist – Ubisoft Singapore
Wei Jian Wong – Senior Lighting Artist – Ubisoft Singapore
Leow Zi Ting – Lighting Artist – Ubisoft Singapore
Christina Mong – Senior Lighting Artist – Ubisoft Singapore
VFX Artists
Yuki Zeng – Senior VFX Artist – Ubisoft Singapore
Charis Boh Kai Ling – VFX Artist – Ubisoft Singapore
James Ow – Junior VFX Artist – Ubisoft Singapore
Brand / Illustration / UI Artists
Deepak Mahakad – Senior 2D Artist – Ubisoft Pune
Julian Kok Joon Wen – Art Director – Ubisoft Singapore
Jasmin Tan – Marketing Artist – Ubisoft Singapore