Shadow of War: Behind the Scenes

Join the Gnomon School of VFX on October 26th with Shadow of War cinematic trailer director Neil Huxley and Victoria Osborn, Head of CG at Moving Picture Company, for a behind-the-scenes look at how the live-action, interactive, cinematic game trailer was mastered.

The epic  looks equally as incredible as Peter Jackson’s iconic movies – all shot over the course of seven very cold (but very fun) days. The presenters will talk about the making of the project and share insights into how the film came together for the Tolkien adaptation. There will be heaps of information shared, from assembling a world-class crew to shooting in the middle of a Ukrainian winter, why and how practical effects and prosthetics were used, as well as a look at the incredible work that went into the digital creatures and post-production.

This exciting event offers a chance for those interested in and pursuing careers in CG, post-production, or have goals of becoming a director and the chance to hear direct from top industry talents. Be sure to RSVP for an insightful and inspiring evening at the green-screen stage! The event will also be streamed live on Gnomon’s Livestream channel for those unable to make it to Hollywood.

Schedule

7:30 pm – 9:00 pm: Shadow of War: Behind the Scenes of the Live-Action Trailer with Neil Huxley and Victoria Osborn
9:00 pm – 9:30 pm: Audience Questions

Guest Speakers

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Neil Huxley – Director, Ruffian

Neil Huxley’s experience in post and VFX led him to art-direct Zach Snyder’s Watchmentitle sequence before working alongside James Cameron for 18 months on the blockbuster, Avatar. He went on to direct effects-driven projects such as the launch trailer for Transformers: Fall of CybertronMad MaxRise of the Tomb Raider, the live-action/CG launch for Assassin’s Creed Unity, as well as several live-action fight promo films for Ultimate Fighting Championship. Neil recently directed the epic, live-action interactive film for Middle Earth: Shadow of War, the video game from Warner Bros. Interactive Entertainment and Monolith Studios.

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Victoria Osborn – Head of CG, MPC

Victoria Osborn worked as a VFX Supervisor with Moving Picture Company in London before setting up the MPC New York office as the Head of CG. She works closely with some of the industry’s top directors and agencies through the entire creation process, from concept to final delivery. These include campaigns for Sony, Mercedes, Google, and Adidas, as well as live-action game commercials for the likes of Killzone: Shadow FallInfamous Second Son and most recently the incredible Shadow of War with Neil Huxley at Ruffian.


About the author

Sierra is the Editor of ArtStation Magazine.