Challenge Update: Works in Progress

See how artists are taking or creating concepts and bringing them to life in the Ancient Civilizations: Lost & Found Challenge.

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This is just a little sample of all the great work being done. Go like, comment and support your fellow aspiring artists! Even if you don’t have time to compete on your own, this is a unique opportunity to be part of and witness the process of some incredible work.

Real-time Game Characters  and  Film/VFX characters will be judged on both creative details and personality. The game characters will embody the ancient civilization they come from and will tell a compelling story which produces an emotional response. See more Game character submissions here and Film/VFX submissions here.

Game Character Art (real-time) submission and concept by Marat Latypov.

Game Character Art (real-time) submission by Yong Wei with concept by Dae Hoon Lee.

Character Design concept by Florian Coudray. Submission progress by Ellie Dupont.

Matte paintings will be judged on both creative details and realism. The matte paintings will be the backdrop to a compelling story and produce an emotional response. Game Environments will be judged on both creative and narrative aspects. The environments will be the canvas on which the ancient story unfolds drawing the viewer in. See more Game Environment entries here and more Matte Painting submissions here.

Environment Concept by Antoine Lysson. Game Environment/Level Art submission progress by Rudy Lamotte.

Environment concept by Marc-Alexandre Robbe. Film/VFX Matte Painting submission progress by Jamir Blanco.

Submission progress based on an original concept from second time challenger, Albert Valls Punsich.

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About the author

Sierra is the Editor of ArtStation Magazine.