Spring Registration is Open for CGMA

CG Master Academy, the leading provider online art education, is launching its 2017 Spring term with another amazing line up of sought-after instructors and courses. CGMA was created to provide students from all over the world the access to the best quality instruction that is industry standard, and led by the industry’s best. The academy runs specialist programs that include Foundation and Design, Character Design, Environment Design, 3D Character Arts, and 3D Environment Arts.

These programs are taught by leading illustrators and concept artists, including Aaron Limonick, Peter Han, Marco Nelor, Michael Kus, Charles Lee, Frank Tzeng, and Ron Lemen—to name a few. Each program runs across six terms, leading up to a certificate of completion. Students also have the option of choosing individually-selected modules.

Modules are arranged in weekly segments, each comprising a video lecture; an assignment with individual feedback from the instructor, including paint-overs; and a live Q&A session.

Even though CGMA provides these courses at the most affordable prices there is an amazing payment plan that will allow students to break up the cost of the courses into multiple payments.

Full Courses List Below

Please see full course list below:

Perspective (Roger Oda) SIGN UP

Perspective (Robert St Pierre) SIGN UP

Perspective (Scott Caple) SIGN UP

Perspective (Poe Tan) SIGN UP   

Dynamic Sketching 1 (Eugene Huang) SIGN UP

Dynamic Sketching 1 (Patrick Ballesteros) SIGN UP

Dynamic Sketching 1 (Dzu Nguyen) SIGN UP       

Dynamic Sketching 2 (Patrick Ballesteros) SIGN UP

Analytical Figure Drawing (Christian Nacorda) SIGN UP    

Analytical Figure Drawing (Ron Lemen) SIGN UP

Analytical Figure Drawing (Rey Bustos) SIGN UP  

Fundamentals of Design (Tyler Edlin) SIGN UP  

Environment Sketching (Dzu Nguyen) SIGN UP    

Animal Drawing (Shannon Beaumont) SIGN UP  

Fundamentals of Character Design (Ahmed Aldoori) SIGN UP

Digital Painting (David Merrit) SIGN UP  

The Art of Color and Light (Kristy Kay) SIGN UP

The Art of Color and Light (Marco Bucci) SIGN UP

Visual Development Mentorship (Armand Serrano) SIGN UP

Becoming A Better Artist (Rob Chang) SIGN UP


Fundamentals of Architecture Design (Tyler Edlin) SIGN UP

Fundamentals of Environment Design (Kalen Chock) SIGN UP

Environment Sketching for Production (Patrick Raines) SIGN UP

Enviornment Design 1 (Aaron Limonick) SIGN UP

Environment Design 2 (Gilles Beloeil) SIGN UP

Matte Painting (Eric Bouffard) SIGN UP

Vehicle and Mech Design (Michal Kus) SIGN UP


 Character Design for Film and Games (Marco Nelor) SIGN UP

Head Drawing and Construction (Christian Narcorda) SIGN UP

Character Design for Animation (Nate Wragg) SIGN UP

Character Design for Production (Nate Wragg) SIGN UP

Creature Design for Film and Games (Bobby Rebholz) SIGN UP

Costume Design (Clayton Stillwell) SIGN UP

Storyboarding for Animation (Liane-Cho Han) SIGN UP

Anatomy of Clothing (Rom Lemen) SIGN UP

Digital Portrait Painting (Melanie Delon) SIGN UP

2D Animation Body Mechanics (Liane-Cho Han) SIGN UP


Intro to Production Modeling (Marty Havran) SIGN UP

Anatomy for Production (Christian Bull) SIGN UP

Animal Anatomy (Tyler Breon) SIGN UP

Creature Sculpting (Tyler Breon) SIGN UP

Character Casting (Pete Zoppi) SIGN UP

Texturing for Games (TBA) SIGN UP

Texturing for Films/Cinematics (Chris Nichols) SIGN UP

Character Creation for Films/Cinematics (Pete Zoppi) SIGN UP


Intro to Maya (Marty Havran) SIGN UP

Intro to Substance for Environments (Ben Keeling) SIGN UP

Production Modeling (TBA) SIGN UP

Intro to Environment Art (Andres Rodriquez) SIGN UP

UE4 Modular Environments (Clinton Crumpler) SIGN UP






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About the author

Sierra is the Editor of ArtStation Magazine.