Weekly Job Roundup – 15/07/2021

Looking for a job in the industry?

Check out the new jobs some of these companies are hiring for and apply now:


Aaron Sims, the mind behind some of this generation’s most unforgettable cinema creatures, began his career over two decades ago as a special effects makeup artist. His pioneering techniques in the world of visual effects influenced the face of character and creature design in Film, Television, Games, Previs, and VFX early on in their application. The Aaron Sims Company was formed in order to bring together a wide range of the world’s most talented concept and visual effects artists and create memorable characters, creatures, VFX, costumes, and key scenes. This unparalleled skill and dedication to consistently creating stunning content for all platforms of visual entertainment has made ASC the premiere studio for content design.

See the 3 job openings at Aaron Sims Creative.


Founded in 1991, Epic Games is a leading interactive entertainment company and provider of 3D engine technology. Epic operates Fortnite, one of the world’s largest games with over 350 million accounts and 2.5 billion friend connections. Epic also develops Unreal Engine, which powers the world’s leading games and is also adopted across industries such as film and television, architecture, automotive, manufacturing, and simulation.

Through Unreal Engine, Epic Games Store, and Epic Online Services, Epic provides an end-to-end digital ecosystem for developers and creators to build, distribute, and operate games and other content. Epic has over 40 offices worldwide with headquarters in Cary, North Carolina.

See the 4 job openings at Epic Games.


Funcom was founded in 1993 and during the past 27 years we’ve created everything from pixel platformers to massively multiplayer online games. Today, more than 190 people from more than 25 different nationalities work and play at Funcom across our studios in Oslo, Norway, Lisbon, Portugal and Durham, North Carolina. We want Funcom to be a game developer where creative people can come together and leave a mark on the industry.

See the 13 job openings at Funcom


Motive is a AAA video game development studio established in 2015, and located in Montreal, Canada. The studio is a subsidiary of Electronic Arts and has worked on action-adventure licenses including Star Wars™ Battlefront™ II.

In October 2020, Motive launched its first fully-fledged game and critically acclaimed Star Wars™: Squadrons. The team is currently working on two exciting, and yet to be announced projects.

At Motive, we encourage innovation and calculated risk-taking in our approach to game development. We put significant emphasis on creating safe spaces through our practices and a culture that offers our teams the freedom, autonomy, and time to innovate where it matters. All of this in search of unique experiences, in search of fun.

See the 12 job openings at Motive.


Creative Assembly is one of the UK’s leading games development studios, founded in 1987 and located in West Sussex, UK and in Sofia, Bulgaria. With a heritage of award-winning AAA titles, including the multi-million selling Total War™ series, Creative Assembly continues to build an impressive portfolio of games and world-renowned partnerships; working with Games Workshop on Total War™: WARHAMMER®, Wargaming Alliance on Total War™: ARENA, Twentieth Century Fox on Alien: Isolation, plus 343 Industries and Microsoft on Halo Wars 2. Creative Assembly has amassed a wealth of awards, including recent accolades from BAFTA, Music+Sound and Develop’s Industry Excellence awards.

See the 14 job openings at Creative Assembly.


Founded in 1993, Bend Studio is a team of over 100+ veteran engineers, artists, designers, and support staff who are dedicated to excellence and innovation. We have the close-knit environment and camaraderie of a small studio, where everyone knows everyone, while at the same time enjoying the stability and security provided by being part of Sony Interactive Entertainment. We are dedicated to producing only AAA award-winning games that showcase the power of current and future game consoles from Sony Interactive Entertainment.

See the 9 job openings at Bend Studio.


We’re Deviation Games. Yes, we’re new, and it’s our mission to make the most engaging, innovative games on the planet. Our founders started this company to develop the types of games they themselves want to play. We are looking to build teams of creative inventors, who learn from each other and work on the leading edge of what is possible in video game creation.

See the 5 job openings at Deviation Games.


“Free To Play.” It’s like a four-letter word to gamers – and for good reason. Who wants to get nickle-and-dimed? Who wants to play a game where the “better player” is the one with the bigger pocketbook?

At Hi-Rez Studios, we know there’s a better way. We make Free to Play games that our fans Want to Play. More important, we make Free to Play games that we want to play.

See the 7 job openings at Hi-Rez Studios.


Formed in 2016, ProbablyMonsters™ builds sustainable game studios to launch original AAA games in a positive environment for developers. ProbablyMonsters is establishing a different breed of studios to not only create great games, but also to make game-making a great experience for developers – one that puts people, culture, and creativity first. We believe that developers deserve the opportunity to build careers in a positive and well-resourced environment to reliably turn their creative vision and effort into exceptional experiences.

Our mission is to unite, guide, and empower talented teams to create exceptional interactive experiences. Our first teams are Cauldron Studios and Firewalk Studios. Cauldron Studios is developing a narrative-driven game and Firewalk Studios has a multiplayer game in progress. Creatives who join our Monster journey will have the opportunity to work on exciting, unannounced AAA titles alongside skilled, experienced senior talent in an atmosphere of respect, trust, and approachable leadership.

See the 6 job openings at ProbablyMonsters.


Recreate Games is a game studio owned by Source Technology. Our goal is to create the next generation of immersive entertainment products. The company is funded by Matrix Partners, Bertelsmann and Zhen Fund.

See the 9 job openings at Recreate Games.


Archetype Entertainment is a game development studio in Austin, Texas led by industry veterans from BioWare and other AAA studios. Founded in 2019, Archetype is an autonomous division of Wizards of the Coast. We are assembling a world-class team to build a multi-platform roleplaying game set in a new science fiction universe.

At Archetype, we believe there will always be a place for story-driven roleplaying games that put the player at the center of an epic personal narrative with impactful choices. We are building games that represent the diversity of our audience. We also believe that game studios should empower top developers and challenge them with ambitious projects that are shaped by a strong, clearly communicated creative vision.

See the 3 job openings at Archetype Entertainment.


Stellar Entertainment is an established game development studio based in central Guildford. We bring the very best “just one more go” entertainment to gamers worldwide. Entertainment isn’t just in our name, it’s in our DNA, it’s who we are and what we do.

Stellar Entertainment Software was founded in August 2016 and has worked with the biggest in the business. We had our first number 1 with Burnout Paradise Remastered and have been cooking up something pretty special since then.

We are a well-funded development studio with a very bright future. The studio is made up of many industry veterans with an incredible, impressive softography between us. And have recently released Need For Speed Hot Pursuit Remastered and Burnout Paradise Remastered across multiple platforms.

See the 12 job openings at Stellar Entertainment.


WayRay is a global deep-tech company which is leading the world in holographic AR, and we are looking to hire out-of-the-box thinkers with a deep-tech mindset.

As a company, we are deeply ambitious, and we want everyone who works with us to share that ambition. We are not an average startup, and if we are a match, that means you are not an average professional. If you are ready to face challenges head-on and push yourself beyond your limits, then you are right for us. It won’t be easy, but we promise it will be awe-inspiring.

See the 8 job openings at WayRay.


See the complete list of jobs on the ArtStation Jobs Page.


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About the author

Daniel is the Industry Manager for ArtStation.