Whether you’re in it to win it, learn, have fun, create contacts or just share your awesome work with the community, we hope you’re ready because the new ArtStation Challenge begins now!
The theme of the challenge is Beyond Human. We’re challenging artists to imagine the future of humanity, and bring it to life with a compelling narrative.
Two Phases: Vis Dev & Production
The Challenge will start with three Concept Art categories and will run for four weeks. We will then open up four Production categories which will run for the next eight weeks.
Registrations for Phase 1 Now Open:
Andrew Bosley (Freelance): Keyframe Concept Art
Suzanne Helmigh (Freelance): Character Design
Randall Mackey (Freelance): Environment Concept Art
Satoshi Arakawa (Amazon Games): Game Character Art
Baj Singh (The Creative Assembly): Game Character Art
Mathew O’Halloran (Ubisoft Massive): Game Environment/Level Art
Karen Stanley (Ubisoft Massive): Game Environment/Level Art
Frankie DeRosa (Blur): Film/VFX Character Art
Tiberius Viris (Sony Pictures Imageworks): Film/VFX Digital Matte Painting
We’ve got an amazing panel of judges along with staff from ArtStation who will determine the 1st, 2nd, and 3rd place winners and honourable mentions. Submissions will only be judged at the end of the challenge, when both phases are complete.
Phil Straub (Director of Art, Warner Bros.)
Levi Hopkins (Freelance Concept Artist)
Ravi Bansal (Global Head of Art, MPC Film)
Josh Herman (Character Art Director, Cloud Imperium Games)
Brian Sum (Senior Concept Artist, BioWare)
Anna Fehr (Concept Artist, Avalanche Studios)
and more judges to be announced
Registrations for Phase 1 of the Beyond Human Challenges close 24 July, 2017 17:00 GMT.
Registrations for Phase 2 of the Beyond Human Challenges close 25 September, 2017 17:00 GMT.
What are you waiting for? Join the Beyond Human Challenge now!