Gearbox Software Borderlands 3 Art Blast

Greetings traveler! Welcome to our ArtStation Art Blast!

We are very proud to present years’ worth of creative output that has gone into the 5th original title in the Borderlands franchise, Borderlands 3.

I was an Art Director on the first Borderlands. There I helped craft and establish the original prototype to prove out what would later become known as the Borderlands aesthetic. During that time and ever since I’ve been involved with the franchises’ direction in one capacity or another over the years.

As such, I’ve had the pleasure of watching each successive iteration of this aesthetic become more than what it was before.

You see, each team brings their own fingerprint, their own voice, their own addition to the style that makes Borderlands what it is. The aesthetic is this living, breathing thing that takes a life of its own and gives the franchise the attitude and uniqueness so many fans cherish.

That life is given by the many talented artists that have contributed to each title that has bared the name, Borderlands.

The Art Department of Gearbox proudly presents our latest iteration. Pushed to the limit with vibrancy, personality, imperfection, elegance, and humor. Wrapped up in a bow with the addition of PBR – it’s a testament to the hard work, passion, and heart our artists have poured into Borderlands 3. It is quite simply the most impressive yet!

My hats off to the many artists at Gearbox Software Frisco, Gearbox Studio Quebec, and the many external artists and studios that have helped us get here.

My hats off also to those that are part of the art leadership effort—those that did not have a chance to show their work here due to them selflessly putting their time and effort towards their teams instead. Without their dedication, none of this would have been possible!

Please enjoy!

Brian Cozzens
Managing Director of Art
Gearbox Software

Also, please note that the content represented in this art blast is a cross-section of the entirety of Borderlands three and may contain spoilers—so please enjoy responsibly.

Borderlands 3

Hi! I’ve been lucky to be a part of the Borderlands franchise since the first one in 2009 along with many other artists and individuals here at Gearbox. It’s part of us now, we feel like we know it, have a relationship with it… where it could and should go for a 3rd official installment. No small feat to be sure after so many years since the release of Borderlands 2! That said, from the very start of development on Borderlands 3, there were a few big things that were important to me and the art team at Gearbox:

  • It still needed to have the iconic Borderlands look but evolved and pushed further than we ever have.
  • We needed to expand the visual variety on everything: guns, gear, enemies, characters, environments, planets, and everything in between.
  • It needed to bleed personality and character—even on the smallest of assets.

We switched from Unreal 3 to 4 early in development, which meant that everything needed to be remade, or built differently– a huge challenge and big hurdle to overcome. I feel like no other team on the planet could have assembled this game in the time frame. Our art style is laborious to say the least: every single line you see on these screens/assets/characters were all placed by actual human hands, the moving comic book aesthetic we so dearly love is now in higher detail and resolution than ever before, alongside PBR and all of the material and lighting benefits of UE4 and current gen consoles and tech.

But enough of that!

Join us now and celebrating all the insane work of these artists, this amazing team of individuals I’m so indebted to for all of their countless hours of work and passion… and dealing with me through all of it 😛

So sit back, and please enjoy this little slice of the work that went into making our biggest Borderlands yet!

Thank you all for the chance to make another,

Scott Kester
Art Director
Gearbox Software

Concept Artists

Adam Ybarra – Concept Artist

Adam Ybarra – Concept Artist – Borderlands 3

Amanda Christensen – Concept Artist

Amanda Christensen – Concept Artist – Borderlands 3

Daniel Solovev – Concept Artist

Daniel Solovev – Concept Artist – Borderlands 3

Danny Gardner – Concept Artist

Danny Gardner – Concept Artist – Borderlands 3

David Fortin – Concept Artist

David Fortin – Concept Artist – Borderlands 3

Dimitri Neron – Concept Artist

Dimitri Neron – Concept Artist – Borderlands 3

Elijah McNeal – Concept Artist

Elijah McNeal – Concept Artist – Borderlands 3

Gabe Yeganyan – Concept Artist

Gabe Yeganyan – Concept Artist – Borderlands 3

Jens Claessens – Concept Artist

Jens Claessens – Concept Artist – Borderlands 3

Kevin Duc – Lead Concept Artist

Kevin Duc – Lead Concept Artist – Borderlands 3

Lucas Helmintoller – Concept Artist

Lucas Helmintoller – Concept Artist – Borderlands 3

Max Davenport – Concept Artist

Max Davenport – Concept Artist – Borderlands 3

Robert Chew – Concept Artist

Robert Chew – Concept Artist – Borderlands 3

Sergi Brosa – Concept Artist

Sergi Brosa – Concept Artist – Borderlands 3

Tyler Ryan – Concept Artist

Tyler Ryan – Concept Artist – Borderlands 3

Volta Studios –Concept Artist

Volta Studios – Concept Artist – Borderlands 3

Character Artists

Adrien Debos – Character Artist

Adrien Debos – Character Artist – Borderlands 3

Alexis Belley Dufault – Character Artist

Alexis Belley Dufault – Character Artist – Borderlands 3

Andrey Chuloshnikov – Character Artist – Liquid Development

Andrey Chuloshnikov – Character Artist Liquid Development – Borderlands 3

Ben Allen – Character Artist – Liquid Development

Ben Allen – Character Artist Liquid Development – Borderlands 3

Damian Kim – Character Artist

Damian Kim – Character Artist – Borderlands 3

Gfactory

Gfactory – Borderlands 3

Hugues Thibodeau – Character Artist

Hugues Thibodeau – Character Artist – Borderlands 3

Jake Williams – Character Artist

Jake Williams – Character Artist – Borderlands 3

* KeosMasons

KeosMasons – Borderlands 3

Kevin Penrod – Lead Character Artist

Kevin Penrod – Lead Character Artist – Borderlands 3

Matt Link – Character Artist

Matt Link – Character Artist – Borderlands 3

Olivier Gagne Houle – Character Artist

Olivier Gagne Houle – Character Artist – Borderlands 3

OmnomWorkshop

OmnomWorkshop – Borderlands 3

Robert Fink – Character Artist – Liquid Development

Robert Fink – Character Artist Liquid Development – Borderlands 3

Egil Thompson – Character Artist – Liquid Development

Egil Thompson – Character Artist Liquid Development – Borderlands 3

Petra Goodrich – Character Artist – Liquid Development

Petra Goodrich – Character Artist Liquid Development – Borderlands 3

Sarah Francian – Character Artist – Liquid Development

Sarah Francian – Character Artist Liquid Development – Borderlands 3

Mario Colindres – Character Artist – Liquid Development

Mario Colindres – Character Artist Liquid Development – Borderlands 3

Yaniv Dekel – Character Artist – Liquid Development

Yaniv Dekel – Character Artist Liquid Development – Borderlands 3

Jessica Clark – Character Artist – Liquid Development

Jessica Clark – Character Artist Liquid Development – Borderlands 3

Rio Stewart – Character Artist – Liquid Development

Rio Stewart – Character Artist Liquid Development – Borderlands 3

Content Artists

Borderlands 3 is more than just as FPS RPG Franchise.  Like many games, it is the culmination of incredible talent, creativity and dedication from an amazing dev team.  It is also a project that presents interesting challenges due to the unique art style.  Every single texture has hand illustrated elements, as there is no procedural solution that would provide the same quality of line work.  Mastering this style requires true artistic craftsmanship. I am proud to work with this incredible team of artists to help make Borderlands 3 a unique looking and memorable experience.

The Borderlands 3 content art team is proud to present their body of work and hope our inspiration and passion shows strong.  Thanks for viewing.

Jacob Christopher
Content Art Lead
Gearbox software

Tris Baybayan – Principal Artist

Tris Baybayan – Principal Artist – Borderlands 3

Andy Nelson – Content Artist

Andy Nelson – Content Artist – Borderlands 3

Asia Hawkins – Content Artist

Asia Hawkins – Content Artist – Borderlands 3

Chris Neeley – Content Artist

Chris Neeley – Content Artist – Borderlands 3

Chris Peacock – Content Artist

Chris Peacock – Content Artist – Borderlands 3

Dan Kinnear – Content Artist

Dan Kinnear – Content Artist – Borderlands 3

Etienne Boisseau – Content Artist

Etienne Boisseau – Content Artist – Borderlands 3

Evan Gill – Content Artist

Evan Gill – Content Artist – Borderlands 3

Jason Neal – Content Artist

Jason Neal – Content Artist – Borderlands 3

Jonathan Fawcett – Content Artist

Jonathan Fawcett – Content Artist – Borderlands 3

Jun Choi – Content Artist

Jun Choi – Content Artist – Borderlands 3

Mace Mulleady – Content Artist

Mace Mulleady – Content Artist – Borderlands 3

Nina Davis – Content Artist

Nina Davis – Content Artist – Borderlands 3

Paul Presley – Content Artist

Paul Presley – Content Artist – Borderlands 3

Raph Jean – Content Artist

Raph Jean – Content Artist – Borderlands 3

Romain Lambert – Content Artist

Romain Lambert – Content Artist – Borderlands 3

Stephane Rabattu – Content Artist

Stephane Rabattu – Content Artist – Borderlands 3

Taylor Gallagher – Content Artist

Taylor Gallagher – Content Artist – Borderlands 3

Taylor McCart – Content Artist

Taylor McCart – Content Artist – Borderlands 3

Addison Rankin – Content Artist – Liquid Development

Addison Rankin – Content Artist Liquid Development – Borderlands 3

Ashley Kincannon – Content Artist – Liquid Development

Ashley Kincannon – Content Artist Liquid Development – Borderlands 3

Jacob Kirkpatrick – Content Artist – Liquid Development

Jacob Kirkpatrick – Content Artist Liquid Development – Borderlands 3

Jason Norman – Content Artist – Liquid Development

Jason Norman – Content Artist Liquid Development – Borderlands 3

Josh Bennett – Content Artist  Liquid Development

Josh Bennett – Content Artist Liquid Development – Borderlands 3

Josh Harvey – Content Artist – Liquid Development

Josh Harvey – Content Artist Liquid Development – Borderlands 3

Joshua Gregory – Content Artist – Liquid Development

Joshua Gregory – Content Artist Liquid Development – Borderlands 3

Justin Banke – Content Artist – Liquid Development

Justin Banke – Content Artist Liquid Development – Borderlands 3

Lucas Lanier – Content Artist – Liquid Development

Lucas Lanier – Content Artist Liquid Development – Borderlands 3

Mario Colindres – Content Artist – Liquid Development

Mario Colindres – Content Artist Liquid Development – Borderlands 3

Mark von Borstel – Content Artist – Liquid Development

Mark von Borstel – Content Artist Liquid Development – Borderlands 3

Terin Saylor – Content Artist – Liquid Development

Terin Saylor – Content Artist Liquid Development – Borderlands 3

FX Artists

Borderlands 3 has been the largest undertaking of the visual effects team in Gearbox’s history. The shipping game includes over 5,200 unique particle systems, which is nearly double the amount we made for Borderlands 2 and all its DLC content combined. Every one of these systems was handcrafted so we could build a universe around a story that started on Pandora.

The team hopes you will enjoy the insane variety of weapon and skill effects, the biggest and craziest boss effects, a plethora of enemy effects, as well as the little easter eggs and nods to Borderlands history we have scattered throughout.

Thank you so much for your support of our latest journey into the Borderlands, I hope we made enough explosions.

Nicholas Wilson
Visual Effects Director
Gearbox Software

Ashley Lyons – FX Artist

Ashley Lyons – FX Artist – Borderlands 3

Gabriel Simon – FX Artist

Gabriel Simon – FX Artist – Borderlands 3

Joseph Joyal – FX Artist

Joseph Joyal – FX Artist – Borderlands 3

Katerina Voziyanova – FX Artist

Katerina Voziyanova – FX Artist – Borderlands 3

Nicholas Wilson – Visual FX Director

Nicholas Wilson – Visual FX Director – Borderlands 3

Samantha Spray – FX Artist

Samantha Spray – FX Artist – Borderlands 3

Seung Kim – FX Artist

Seung Kim – FX Artist – Borderlands 3

Level Artists

Brad Sierzega – Level Artist

Brad Sierzega – Level Artist – Borderlands 3

Craig Harrison – Level Artist

Craig Harrison – Level Artist – Borderlands 3

David Avery – Level Artist

David Avery – Level Artist – Borderlands 3

Jonathan Hernandez – Level Artist

Jonathan Hernandez – Level Artist – Borderlands 3

Mike Davis – Lead Level Artist

Mike Davis – Lead Level Artist – Borderlands 3

Nate Overman – Level Artist

Nate Overman – Level Artist – Borderlands 3

Lighting Artists

Carl Shedd – Lead Lighting Artist

Carl Shedd – Lead Lighting Artist – Borderlands 3

Anngelica Parent – Lighting Artist

Anngelica Parent – Lighting Artist – Borderlands 3

Jean Pierre Arias – Lighting Artist

Jean Pierre Arias – Lighting Artist – Borderlands 3

Piet Braun – Lighting Artist

Piet Braun – Lighting Artist – Borderlands 3

Stephen Cole – Lighting Artist

Stephen Cole – Lighting Artist – Borderlands 3

Technical Artists

Brian McNett – Tech Artist

Brian McNett – Tech Artist – Borderlands 3

Caitlyn Trout – Tech Artist

Caitlyn Trout – Tech Artist – Borderlands 3

Caroline Gruber – Tech Artist

Caroline Gruber – Tech Artist – Borderlands 3

Ryan Smith – Lead Tech Artist

Ryan Smith – Lead Tech Artist – Borderlands 3

Sasha Mills – Tech Artist

Sasha Mills – Tech Artist – Borderlands 3

UI Artists

Heather Staimpel – UI Artist

Heather Staimpel – UI Artist – Borderlands 3

Julien vanPutten – UI Artist

Julien vanPutten – UI Artist – Borderlands 3

Kale Menges – UI Artist

Kale Menges – UI Artist – Borderlands 3

Keegan Chua – UI Designer

Keegan Chua – UI Designer – Borderlands 3

Tiffany Duc – UI Designer

Tiffany Duc – UI Designer – Borderlands 3

Trisha DeSalvo – UI Designer

Trisha DeSalvo – UI Designer – Borderlands 3

Weapon Artists

When we set out years ago to try and create a worthy successor to the Borderlands 2 weapon system, it was an exciting, but honestly intimidating task ahead of us. Finding ways to push the variety, fidelity, designs, and functionality as far as we could while still being faithful to the core of what Borderlands is proved to be an incredible adventure. We managed to put together an amazing group of artists that not only had the talent, but the excitement and passion to help us tackle this challenge. I could not be happier and more humbled by everyone’s amazing work.  I hope you enjoy a look at a few examples of their work for Borderlands 3, and please head to their personal pages to see even more examples of all their incredible work.

Thank you for playing our game. And thank you for your interest in how it all gets made.

Jimmy Barnett
Lead Weapons Artist
Gearbox Software

Artem Shiryaev – Weapon Artist

Artem Shiryaev – Weapon Artist – Borderlands 3

Ben Leary – Weapon Artist

Ben Leary – Weapon Artist – Borderlands 3

David May – Weapon Artist

David May – Weapon Artist – Borderlands 3

Jimmy Barnett – Lead Weapon Artist

Jimmy Barnett – Lead Weapon Artist – Borderlands 3

Reno Levi – Weapon Artist

Reno Levi – Weapon Artist – Borderlands 3

Richie Mason – Weapon Artist

Richie Mason – Weapon Artist – Borderlands 3

Travis Everett – Weapon Artist

Travis Everett – Weapon Artist – Borderlands 3

Addison Rankin – Weapon Artist – Liquid Development

Addison Rankin – Weapon Artist – Borderlands 3

Arturo Pahua – Weapon Artist – Liquid Development

Arturo Pahua – Weapon Artist – Borderlands 3

Ashley Kincannon – Weapon Artist – Liquid Development

Ashley Kincannon – Weapon Artist – Borderlands 3

Berker Siino – Weapon Artist – Liquid Development

Berker Siino – Weapon Artist – Borderlands 3

Camille Buckles – Weapon Artist – Liquid Development

Camille Buckles – Weapon Artist – Borderlands 3

Egil Thompson – Weapon Artist – Liquid Development

Egil Thompson – Weapon Artist – Borderlands 3

Jason Norman – Weapon Artist – Liquid Development

Jason Norman – Weapon Artist – Borderlands 3

Josh Harvey – Weapon Artist – Liquid Development

Josh Harvey – Weapon Artist – Borderlands 3

Joshua Gregory – Weapon Artist – Liquid Development

Joshua Gregory – Weapon Artist – Borderlands 3

Justin Banke – Weapon Artist – Liquid Development

Justin Banke – Weapon Artist – Borderlands 3

Mark Von Borstel – Weapon Artist – Liquid Development

Mark Von Borstel – Weapon Artist – Borderlands 3

Max Kogan – Weapon Artist – Liquid Development

Max Kogan – Weapon Artist – Borderlands 3

Nick Brown – Weapon Artist – Liquid Development

Nick Brown – Weapon Artist – Borderlands 3

Royal Sybrandt – Weapon Artist – Liquid Development

Royal Sybrandt – Weapon Artist – Borderlands 3

Robert Fink – Weapon Artist – Liquid Development

Robert Fink – Weapon Artist – Borderlands 3

Yaniv Dekel – Weapon Artist – Liquid Development

Yaniv Dekel – Weapon Artist – Borderlands 3

Gearbox Software is hiring

Gearbox Software has open positions at its Frisco, TX studio. Check out the opportunities on ArtStation Jobs!


  • Share this article

About the author

Daniel is the Industry Manager for ArtStation.