Sculpting Human Anatomy – From Clay to ZBrush

Gnomon School of Visual Effects ran Sculpting Human Anatomy – From Clay to ZBrush, a free presentation by Naughty Dog character artist Glauco Longhi on 13 August 2015.

The three-hour event includes separate sessions on traditional and digital sculpting techniques, the latter with a chance to follow along as Longhi recreates a human torso in ZBrush.

 

Read more about Sculpting Human Anatomy – From Clay to ZBrush on Gnomon’s website

Watch the livestream of the event


About the author

Jim Thacker is a contributing editor for ArtStation Magazine.