Stellaris First Contact Art Blast

“We looked to the stars and saw that we were not alone.”

First contact. It has been the inspiration for so many stories in so many IPs over the years and
now it has come to Stellaris.

That exciting, sometimes frightening point in your civilization’s timeline when the signals and
messages you’ve sent out into the darkness of space have been answered. Or perhaps you
have been living a peaceful life, minding your own business, believing that you are the only
ones out there when suddenly that alien ship appears in your atmosphere.

Are they friends? Are they foes? Will they advise and aid your people? Take you to another level
in your evolution or do they have something else in mind? Something…more sinister?

First Contact, is the latest addition to Stellaris and this is some of the mind blowing art that went
into making it a reality from our amazing art team.

Scott Austin
Art Director – Stellaris

Concept Art

Lloyd Drake-Brockman – Concept Artist

Lloyd Drake-Brockman – Concept Artist – Paradox Development Studio – Stellaris: First Contact
Lloyd Drake-Brockman – Concept Artist – Paradox Development Studio – Stellaris: First Contact
Lloyd Drake-Brockman – Concept Artist – Paradox Development Studio – Stellaris: First Contact
Lloyd Drake-Brockman – Concept Artist – Paradox Development Studio – Stellaris: First Contact
Lloyd Drake-Brockman – Concept Artist – Paradox Development Studio – Stellaris: First Contact
Lloyd Drake-Brockman – Concept Artist – Paradox Development Studio – Stellaris: First Contact
Lloyd Drake-Brockman – Concept Artist – Paradox Development Studio – Stellaris: First Contact
Lloyd Drake-Brockman – Concept Artist – Paradox Development Studio – Stellaris: First Contact
Lloyd Drake-Brockman – Concept Artist – Paradox Development Studio – Stellaris: First Contact

Illustration

Pavel Golovii – Illustrator

Pavel Golovii – Illustrator – Paradox Development Studio – Stellaris: First Contact
Pavel Golovii – Illustrator – Paradox Development Studio – Stellaris: First Contact

UI Artists

Gabrielle Rodrigues – 2D UI Artist

Gabrielle Rodrigues – 2D UI Artist – Paradox Development Studio – Stellaris: First Contact
Gabrielle Rodrigues – 2D UI Artist – Paradox Development Studio – Stellaris: First Contact
Gabrielle Rodrigues – 2D UI Artist – Paradox Development Studio – Stellaris: First Contact

Cassandra Lindquist – 2D UI Artist

Cassandra Lindquist – 2D UI Artist – Paradox Development Studio – Stellaris: First Contact
Cassandra Lindquist – 2D UI Artist – Paradox Development Studio – Stellaris: First Contact

3D Artists

David Lindh – 3D Artist

David Lindh – 3D Artist – Paradox Development Studio – Stellaris: First Contact
David Lindh – 3D Artist – Paradox Development Studio – Stellaris: First Contact
David Lindh – 3D Artist – Paradox Development Studio – Stellaris: First Contact
David Lindh – 3D Artist – Paradox Development Studio – Stellaris: First Contact
David Lindh – 3D Artist – Paradox Development Studio – Stellaris: First Contact
David Lindh – 3D Artist – Paradox Development Studio – Stellaris: First Contact

Tim Wiberg – 3D Artist

Tim Wiberg – 3D Artist – Paradox Development Studio – Stellaris: First Contact

Tim Wiberg – 3D Artist – Paradox Development Studio – Stellaris: First Contact

Tim Wiberg – 3D Artist – Paradox Development Studio – Stellaris: First Contact

Technical Art

Jennifer Larsson-Ståhl – Technical Artist


Jennifer Larsson-Ståhl – Technical Artist – Paradox Development Studio – Stellaris: First Contact


Jennifer Larsson-Ståhl – Technical Artist – Paradox Development Studio – Stellaris: First Contact

Jennifer Larsson-Ståhl – Technical Artist – Paradox Development Studio – Stellaris: First Contact
Jennifer Larsson-Ståhl – Technical Artist – Paradox Development Studio – Stellaris: First Contact

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About the author

Daniel is the Industry Manager for ArtStation.