Iron Galaxy Rumbleverse Art Blast

When we set out to create Rumbleverse, our goal was to bring joy back to multiplayer gaming. That overarching goal informed every decision we made, from combat design to world building. As a result, players who experience the Rumble find themselves launched out of a literal cannon into the streets of Grapital City, a whimsical place built by champions. Every cornerstone and sign post serves as a monument to the glorious traditions of combat.
It is a fantastic realm with a sense of humor intended to balance out the aggressive tendencies of its citizens. The art we created was informed by our vision for a game that is as competitive as it is fun. To complete this experience, our community is invited to create truly unique characters that belong in a world where every rooftop and back alley is a place to pick a fight and be the last Rumbler standing.
The Rumbleverse team
Iron Galaxy
Art Direction
Jason Flanagan – Art Director (Environment and Weapons)



Concept Artists
Erik Ehoff – Concept Artist










Soosa Kim – Concept Artist


Character Artist
Alex Voyles – Character Artist




Steven Kosanovich – Character Artist


Environment Artist
Daniel Díaz – Environment Artist
















Jesus Diaz – Environment Artist

















Matt Young – Environment Artist



Nathanael Gulbranson – Environment Artist



Wyatt Zink – Environment Artist


Eli Dalley – Lighting Artist

