Enrich Your Environment Art With These 6 Posts About Plants
Grow Your Environment Art Reading List
These six posts authored by members of the ArtStation community are here to help your next greenery-filled environment art scene stand out.
![A jungle plant environment art scene in UE5](https://magazine.artstation.com/wp-content/uploads/2022/07/04.jpeg?w=1024)
Tree Breakdown
3D Environment Artist Ronald Houtermans dives into UE5, Megascans, and Maya to make a detailed, ivy-covered tree.
The goal is to create a scene that still feels alive, but with more detail for any foliage that is stuck to surfaces like the ground, rocks, or trees.
![Title image with foliage as a backdrop](https://magazine.artstation.com/wp-content/uploads/2022/07/x.jpeg?w=1024)
The Way to Create Vegetation for Video Games. The Blacksteinn Experience
by Blacksteinn
Blacksteinn artist Anastasia Goloshchapova shares her workflow techniques, software secrets, and other tips and tricks for making vegetation for video games.
Plants are an important visual component of any game. The foliage is not just a part of the environment. Plants add vibrancy and variety to scenes, and are also an element of narrative and storytelling, carrying information about the location.
![Scene of a mountainous environment, with yellow flowers in front of mossy rocks](https://magazine.artstation.com/wp-content/uploads/2022/07/evan-liaw-biome-assets-02.jpeg?w=1024)
Halo Infinite Art Dump News: ECT Biome Team
This roundup of environment art from the Halo Infinite team has plenty of inspiring works that are sure to kick-start your imagination.
![Renders of palm trees in UE](https://magazine.artstation.com/wp-content/uploads/2022/07/thumbnail2.jpeg?w=1024)
Studies – Making Trees for Real Time Rendering – Palm Tree
by Chris Kabeya
In this post, Senior Environment Artist Chris Kabeya gives a quick review of his approach for creating a realistic palm tree render in Unreal Engine.
Something that has been a weakness of mine for a while has been making foliage assets. I’ve decided to mitigate that weakness by diving into putting together a palm tree in order to get myself more comfortable with the process.
![Shot of environment art with a red flower bunch. Golden light light is shining through the petals.](https://magazine.artstation.com/wp-content/uploads/2022/07/jackson-keller-angle-4-copy.jpg?w=1024)
Plants of Sevilla
Jackson Keller, Environment Art Intern at Insomniac Games, shares a presentation on his digital plant creation process on ArtStation Blogs. See how he moved from photo reference to final 3D render.
![3D water plants shown with their wireframes](https://magazine.artstation.com/wp-content/uploads/2022/07/rick-hoppmann-foliage4.jpg?w=1024)
My Stylized Foliage Workflow
Learn how to make cute stylized plants with help from 3D Environment Artist Rick Hoppmann’s workflow breakdown. Be sure to also check out Rick’s other foliage-related posts on ArtStation Blogs here.
Looking for more environment art related resources? Check out our roundup of posts about natural Substance Designer materials >