Beyond Human: Award Winners and Honourable Mentions

ArtStation’s third Community Challenge, Beyond Human, launched over three months ago with more industry-based challenge hosts and the very popular option for production category entrants to base their submissions on viz dev categories. Like all of our community challenges, the submission process was entirely open, and the quality of entries has never been higher for a community challenge. 3,557 artists took up the challenge with some artists putting in hundreds of hours into their submissions, and showing great community spirit with their feedback and encouragement.
A dedicated all-star judging panel took on the difficult task to sort through the very strong entries in all categories. Huge thanks to Philip Straub (Director of Art, Warner Bros.), Levi Hopkins (Freelance Concept Artist), Ravi Bansal (Global Head of Art, MPC Film), Josh Herman (Character Art Director, Cloud Imperium Games), Brian Sum (Senior Concept Artist, BioWare) and Anna Fehr (Concept Artist, Avalanche Studios). The winners each receive a complete virtual ArtStation Challenge trophy, designed with meticulous attention to detail by industrial designer Ivan Šantić (check out the process of designing the Awards).
We’d also like to recognise the challenge hosts for their dedication to helping entrants every day of the challenge with feedback and encouragement. Thank you to: Andrew Bosley (Freelance), Suzanne Helmigh (Freelance), Randall Mackey (Freelance), Satoshi Arakawa (Amazon Games), Baj Singh (The Creative Assembly), Mathew O’Halloran (Ubisoft Massive), Karen Stanley (Ubisoft Massive), Frankie DeRosa (Blur) and Tiberius Viris (Sony Pictures Imageworks).
We’re very pleased to present to you the 1st, 2nd and 3rd place winners in each of the categories along with the Honourable Mentions. 56 amazing artists received awards in the Beyond Human challenge!
VIZ DEV CATEGORIES
Beyond Human – Keyframe Concept Art
1st place Keyframe Concept Art: Kunrong Yap
2nd place Keyframe Concept Art: Efflam Mercier
3rd place Keyframe Concept Art: Pablo Dominguez
Honourable Mention Keyframe Concept Art: Pablo Carpio
Honourable Mention Keyframe Concept Art: DOFRESH .
Honourable Mention Keyframe Concept Art: Sergey \grekgss\ Grechanyuk
Honourable Mention Keyframe Concept Art: Lap Pun Cheung
Honourable Mention Keyframe Concept Art: Rebecca Oborn
Beyond Human – Character Design
1st place Character Design: Khoa Việt
2nd place Character Design: Georgios Dimitriou
3rd place Character Design: Bjorn Hurri
Honourable Mention Character Design: Gareth Davies
Honourable Mention Character Design: Marek Madej
Honourable Mention Character Design: Nicolas THAM
Honourable Mention Character Design: Oscar Römer
Honourable Mention Character Design: Roman Kupriyanov
Beyond Human – Environment Design
1st place Environment Design: B S
2nd place Environment Design: Leon Tukker
3rd place Environment Design: Ilya Dykov
Honourable Mention Environment Design: helio frazao
Honourable Mention Environment Design: Eddie H.Hinestroza
Honourable Mention Environment Design: Grace Liu
Honourable Mention Environment Design: Morgan Prost
Honourable Mention Environment Design: Chang-Wei Chen
PRODUCTION CATEGORIES
Beyond Human – Game Character Art (real-time)
1st place Game Character Art (real-time): Marat Latypov
2nd place Game Character Art (real-time): Ana Mendes
3rd place Game Character Art (real-time): Leslie Van den Broeck
Honourable Mention Game Character Art (real-time): Meng Guan
Honourable Mention Game Character Art (real-time): Dann Beeson
Honourable Mention Game Character Art (real-time): Aidin Salsabili
Honourable Mention Game Character Art (real-time): Pavel Protasov
Honourable Mention Game Character Art (real-time): Ali Noori
Beyond Human – Film/VFX Character Art (rendered)
1st place Film/VFX Character Art (rendered): Ellie Dupont
2nd place Film/VFX Character Art (rendered): Artem Artificial
3rd place Film/VFX Character Art (rendered): Lukas Walzer
Honourable Mention Film/VFX Character Art (rendered): Erick Cazares
Honourable Mention Film/VFX Character Art (rendered): Miguel CBT
Honourable Mention Film/VFX Character Art (rendered): Lautaro Gonzalez
Honourable Mention Film/VFX Character Art (rendered): Mark Henriksen
Honourable Mention Film/VFX Character Art (rendered): Rita Shap
Beyond Human – Film/VFX Matte Painting
1st place Film/VFX Matte Painting: Jie Zhou
2nd place Film/VFX Matte Painting: Jacek Pilarski
3rd place Film/VFX Matte Painting: Maciej Biniek
Honourable Mention Film/VFX Matte Painting: shining lv
Honourable Mention Film/VFX Matte Painting: Victor Dufayard
Honourable Mention Film/VFX Matte Painting: julien berneron
Honourable Mention Film/VFX Matte Painting: Bin Zhu
Honourable Mention Film/VFX Matte Painting: Te Hu
Beyond Human – Game Environment/Level Art
1st place Game Environment/Level Art: Maarten Hof
2nd place Game Environment/Level Art: Jeryce Dianingana
3rd place Game Environment/Level Art: Christoffer Radsby
Honourable Mention Game Environment/Level Art: Ben Keeling
Honourable Mention Game Environment/Level Art: marika speck
Honourable Mention Game Environment/Level Art: Handi D. Putra
Honourable Mention Game Environment/Level Art: Ehsan Ebrahimzadeh
Honourable Mention Game Environment/Level Art: Sergei Panin
You can see all of the entries for the Beyond Human Challenge here: