Register Now for Fall 2017 Courses at Gnomon

Gnomon School of Visual Effects has opened registration for Individual Courses! Students can mix and match classes and get the same quality of instructors and curriculum that Gnomon’s full-time BFA and Certificate program students receive, whether choosing to study on campus or online.

Classes are 10-week intensives and designed for self-motivated students aged 18 and up who are serious about learning new skills, expanding on what they already know, and enhancing their marketability as industry professionals. There are over 90 courses covering the design and creation of digital assets; these classes meet once per week for 10 weeks – many have evening and weekend classes – and the instruction is always geared toward helping students build relevant skillsets for the jobs they want.

Fall Term classes begin October 9th and run through to December 17th, 2017. If you register before September 25th, Gnomon will waive your $75 registration fee!

Browse Courses

New classes have been added! Browse the full selection of individual courses now available.

Anyone may take an individual course without portfolio review. Gnomon recommends contacting the school’s Admissions Advisors for assistance with selecting the right classes for your skill levels. Simply email or call +1.323.466.6663.

Featured On-Campus Courses

Character Design

Instructed by Kelton Cram
Freelance Concept Artist

Learn the fundamental aspects of character design.



Motion Graphics

Instructed by Renzo Reyes
Lead Compositor at We Are Royale

Learn the essential elements of motion graphics for film and television.


Game Design

Instructed by Albert Carranza
Principal Artist at Hidden Variable Studios

Define game design through exploration of fundamental ideas and techniques.


Stylized Character Creation

Instructed by Leticia Gillett
Character Artist at Blizzard Entertainment

Learn the process and appeal of stylized characters.


Featured Online Courses


Instructed by Ron Lemen
Concept Artist

Explore the foundations of human anatomy through structural analysis.


Digital Painting

Instructed by Craig Elliott
Visual Development and Illustration

Producing high-quality illustrations for pitches and IP development.


Hard Surface Modeling 2

Instructed by James Schauf
Modeler/ Texture Artist at Walt Disney Animation Studios

Explore the construction of non-organic hard surfaces.


Photoshop for Digital Production

Instructed by James Schauf
Modeler/ Texture Artist at Walt Disney Animation Studios

Photographic manipulation with Adobe Photoshop.

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About the author

Sierra is the Editor of ArtStation Magazine.