Watch Weapon Development in Blender on ArtStation Learning

Sculpt of gun parts in Blender

Stream the Entire Weapon Development in Blender Series for Free Today

Weapon artists, there’s an incredible new Dekogon series for you to discover on ArtStation Learning! In the intermediate-level Weapon Development in Blender video series with instructor Alex Medina, you’ll learn how to craft an Enfield No. 2 Mk. I revolver.

In “Part 1: Introduction & Concepting in Blender”, get introduced to key concepts of weapon art for games. In “Part 2: Basemesh and High Poly” you’ll start crafting your revolver basemesh in Blender, before transforming it into a low poly model fit for games in “Part 3: Low Poly and Bake”.

Series Instructor: Alex Medina

Photo of Weapon Development in Blender instructor Alex Medina

Alex is a Senior Hard Surface Artist living in Valencia, Spain, with over 4 years of AAA experience. He has contributed to titles like Hunt: Showdown, Cyberpunk 2077, and Blood & Truth by creating complex 3D weapons, vehicles, and props. Alex started his career as a prop/environment artist but then focused more on his passion: hard surface and weapon art. He strives to document his workflows to help others get up to speed in Blender, and he’s also been maintaining a small public Blender guide in recent years.

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