7 Illuminating Posts
About Lighting in 3D

Lighting Ideas From the ArtStation Community

On ArtStation Blogs, members of the ArtStation community are sharing their project breakdowns, works in progress, tutorials, and more. These seven posts will shine a light on some of the techniques and tools you can use for lighting in 3D.


Two comparison portrait shots highlighting 3D lighting

Lighting Breakdown

by Arkadiy Demchenko 

Lighting can drastically change the expression of the face, as Arkadiy demonstrates in this project breakdown. Pick up some mood ideas for your own compositions!

Read it here >


Colourful lanterns lit in 3D using Unity

Art Challenge “Lanterns” Technical Breakdown

by Melissa Kumpmann 

Melissa shares how she created these colourful lanterns in Unity with a detailed write up.

Read it here >


Moving From UE 4.27 to UE 5.0

by Georgi Gavanozov 

With the recent release of Unreal Engine 5, Georgi’s article about lighting across Unreal Engine versions is sure to be a helpful reference.

Read it here >


Two Metahuman portraits lit in UE5

Unreal 5 and MetaHuman Portrait Studies

by Guillaume Deschamps-Michel 

Guillaume offers a look at his process for making portraits using UE5 and MetaHuman.

Read it here >


Image of a simulated wave

Watershading

by Heribert Raab

Heribert’s post zeroes in on the nuances of water and light behaviour. He highlights the reference photos that helped Heribert achieve realistic 3D lighting.

Read it here >


3D lighting development for a fan art project

Making of Wirt

by Cristian Bolivar 

See how lighting and mood played a key role in bringing Cristian’s fan art project to life with a series of process images.

Read it here >


Black and white shot of a crab-like creature lit in black and white

How I Render My Models

by Przemek Pulit 

As part of this rendering workflow review, Przemek discusses his process for lighting in 3D using Marmoset Toolbag 4.

Read it here >


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ArtStation Community Manager