Join the 3rd Global Game Art Contest Unknown World!
Registration for the 3rd edition of the Global Game Art Contest (GGAC), one of the largest professional game art events worldwide, has now begun! This edition of GGAC 2020 has been comprehensively upgraded – more categories, more prizes and bigger bonus!
The Theme
This year’s theme is an exploration project where unknown lifeforms have been discovered. Some of them hide in the wild, some are disguised amongst us, and some are even cosmic (or mystical) beings. Are they our friends…or enemies? The GGAC Exploration Station recruits GGAC explorers (artists) worldwide to use images, videos and texts to record what they have discovered and upload to GGAC.NET.
Judges and Categories
Famous international CG artists from 5 different regions will be judging the Challenge. The Challenge consists of 2 Groups (Professional and Student) and 8 categories.
2D Art Categories:
Character Design, Environment Design, Keyframe Design and ACG Illustration
Judges in the 2D category:
Christian Fell – Freelance Artist, Riot Game Signed Artist
Huang Guangjian – CG Illustrator and Artist
Jihun Lee – Freelance Artist
Ju Zhen – Cartoonist, CG Illustrator and Artist
Krenz Cushart – Freelance Artist, CG Educator
Lin Wenjun – Author of “GHOST”, CG Illustrator and Artist
Liu Dongzi – Concept Artist and CG Illustrator
Lok Du – Concept Designer, Illustrator Artist
REI – Freelance Illustrator and Artist
Su Jian – Concept Artist
Yang Xueguo – Vice Professor of Yunnan Art University Design College, CG Artist
Zhang Bo – Concept Art Director of “The Wandering Earth,” Concept Artist
Zhang Qinhua – Premium Art Director of miHoYo “Genshin Impact”, ACG Artist
3D Art Categories:
Game Character Art (real-time/rendered), Game Environment Art
Judges in the 3D category:
Frank Tzeng – Lead Character artist at Naughty Dog
Guo Wei – Art Director and Art Professor of Netease Game
Qisheng Luo – Founder of Infinity Studio, CG Artist
Raf Grassetti – Art Director at Santa Monica Studio, Famous Character Artist.
Zhelong Xu – Chinese Top-notch CG Artist
Zhou Lijun – The Guangzhou Academy of Fine Arts, Director of Digital Game Design Studio
Animation:
Single Character Show Animation and Multi-Characters Fighting Animation
Judges in the Animation category:
Chao Yang – Animator of Tencent’s Professional Judge Team
Junjie Liang – Animation Expert of NetEase Games
Jun Xiong – Game Animator
Richard Lico – Annie Award Nominated Animator Artist
Sheng Ran – Middle Office Animation Supervisor of Alibaba Games
Yifu Dong – Animation and CG Effect Director of “Genshin Impact”, MiHoYo
Event Hosts and Sponsors
GGAC is hosted by China Film Art Direction Academy, Beijing Design Week Committee and ABOX CG Art Development and Outsource Platform. The event is co-organized by NetEase, miHoYo, Wacom and Substance by Adobe. The challenge is also fully supported by the top 9 art schools in China.
Deadlines
Open Registration: April 22nd to September 30th, 2020 (GMT+8)
Entries Acceptation: April 22nd to Oct 7th, 2020 (GMT+8)
More details on GGAC rules and regulations >