The Gnomon School of VFX has announced an evening with Epic Games Director of Education and Learning Resources, Luis Cataldi on Friday, February 3rd, at 6:00 pm PST. In the two-hour presentation, Luis will assemble a complete interior scene from scratch while sharing many useful tips and tricks to improve production workflow. Once assembled, the scene will be illuminated, while reviewing many of the key need-to-know features of the Unreal Engine 4 lighting and rendering systems. Additional focus will be given to the Material System, Cine Cameras, Post-Process settings, and performance profiling tools.
Whether you’re a student or professional artist working in games, be sure to RSVP to attend for free at the Gnomon Stage, or follow along on Livestream. Seating is on a first-come-first-served basis, so please arrive in good time to secure your place in line. Luis will take questions from both the stage audience and Livestream viewers during the live event (Tweet questions using #gnomon on Twitter).
About Unreal Engine
Unreal Engine 4 by Epic Games is a complete suite of game development tools made by game developers, for game developers. From 2D mobile games to console blockbusters and VR, UE4 gives artists the tools they need to start, ship, grow, and stand out from the crowd. Find out more at unrealengine.com.
6:00 pm – 8:00 pm: Lighting & Rendering in Unreal Engine: An Evening with Epic Games
Luis has been working in the computer graphics industry for over 20 years in roles including character TD, animator, lighter, environment artist, FX TD, and art director. His work has appeared in TV, music videos, theme parks rides, animated feature films, and AAA video games. In 2014, Luis joined Epic Games as Education Evangelist to build and promote an educational community around the amazing Unreal Engine. Luis currently serves as the Director of Education and Learning Resources.