Substance Painter 1.7 New Features

Image credit: Glauco Longhi

Allegorithmic have released Substance Painter 1.7, This update contains new features which are mostly about improving the artist’s workflow and adding quality content, mainly:

  • The ability to assign a different shader per texture set.
  • Being able to create your own project templates.
  • Painting enhancements: improved precision thanks to an update of the brush engine (better handling of sub-pixel painting, filtering for stamping and antialiasing when painting sharp strokes and patterns).
  • New content: car paint shader, Dota shader, velvet shader, baked lighting filter (allows to bake lighting information in your base color/diffuse) and new mask generators (light position and 3D distance).

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About the author

Leo is the CEO of ArtStation.