Substance Painter 1.7 New Features
Image credit: Glauco Longhi
Allegorithmic have released Substance Painter 1.7, This update contains new features which are mostly about improving the artist’s workflow and adding quality content, mainly:
- The ability to assign a different shader per texture set.
- Being able to create your own project templates.
- Painting enhancements: improved precision thanks to an update of the brush engine (better handling of sub-pixel painting, filtering for stamping and antialiasing when painting sharp strokes and patterns).
- New content: car paint shader, Dota shader, velvet shader, baked lighting filter (allows to bake lighting information in your base color/diffuse) and new mask generators (light position and 3D distance).