The Art of Black Panther

On Thursday, February 22nd, 2018, eight of Marvel Studios’ finest artists will give their first talk on the visual development of Black Panther in Los Angeles at Gnomon School of Visual Effects. Directed by Ryan Coogler, Black Panther is a milestone movie in the 18-film Marvel Cinematic Universe (MCU) that breaks exciting new ground and delivers strength, identity, pride, and grace in abundance – with all the superheroes, royalty, warriors, and complex villains that we expect from Marvel Studios. Led by the Head of Visual Development, Ryan Meinerding, the Visual Development team was responsible for designing the characters, props, and the overall visual look of the movie. The talented line-up will explore various character designs, such as Black Panther/T’Challa, Dora Milaje’s Okoye and Nakia, Killmonger, and many more. Various key-frame illustrations will also be showcased – all of which helped the director and studio visualize what the look and feel of the film could be. The speakers will also discuss and examine how 3D tools were critical in creating many of the characters and assets that are pivotal during the concept design phase of the movie-making process.

The event is free and attendance is RSVP only, with tickets and seating offered on a first-come-first-served basis.  This exclusive event will not be streaming live or available as a recording.


7:30 PM – 9:30 PM PST: The Art of Black Panther: An Evening with Marvel Studios
9:30 PM – 10:00 PM PST: Audience Questions

Guest Speakers

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Ryan Meinerding – Head of Visual Development

Ryan Meinerding has been active as a concept artist/illustrator in film since 2005. He was hired at Marvel Studios for Iron Man, and – after leaving briefly to do concept work on Transformers: Revenge of the Fallen, and Watchme – has been full-time since. While working on Iron Man 2, Ryan contributed the design for the new Iron Man armor in the comic-book series Invincible Iron Man. He served as visual development co-supervisor on Captain America: The Winter Soldier, Avengers: Age of Ultron,Captain America: Civil WarDoctor StrangeSpider-Man: Homecoming and Black Panther. He is now working on Avengers: Infinity War.

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Jackson Sze – Senior Concept Illustrator

Jackson Sze has worked in advertising, video games, TV, and film for studios including Lucasfilm Animation and Sony Computer Entertainment of America. He’s a founding member of the Battle Milk series of art books and is currently a Senior Concept Illustrator at Marvel Studios. His credits include Star Wars: The Clone WarsThe Little PrinceMarvel’s The AvengersGuardians of the GalaxyGuardians of the Galaxy Vol. 2Ant-ManDr. StrangeThor: Ragnarok, and the latest Black Panther.

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Anthony Francisco – Concept Illustrator

Anthony Francisco worked in film and games before moving into movie concept art for FX houses such as Stan Winston Studios, and Rick Baker. He’s produced art for Superman ReturnsSpider-Man, and many more. He worked as a concept artist at NCsoft Santa Monica on the Guild Wars and Tabula Rasa MMO game titles, and at Offset Software as Lead Concept Artist. In 2010, he worked at Rhythm and Hues on The Hunger GamesR.I.P.D., and Seventh Son. He also creates art for Magic: The Gathering.

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Rodney Fuentebella – Concept Illustrator

Rodney Fuentebella was born in the Philippines and raised in San Francisco. He has worked on various projects for EA, Atari, DreamWorks Animation, WIRED magazine, and other entertainment and commercial projects. He’s created key-art illustrations and character designs for various projects at Marvel, including Iron Man 3Guardians of the GalaxyThe Avengers: Age of UltronAnt-ManCaptain America: Civil WarDoctor StrangeSpider-Man: HomecomingBlack Panther, and upcoming MCU films.

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Alexander Mandradjiev – Cinematic Illustrator

Alexander Mandradjiev has been working for the motion picture industry as a cinematic illustrator for over 13 years. He has worked with directors and production designers on titles like Black SwanLincolnEdge of TomorrowRise of The Planet of the Apes, Empire VX-Men: First ClassDoctor StrangeSpider-Man: HomecomingBlack PantherAvengers: Infinity War, and much more. Alexander is a member of the Art Directors Guild.

Follow Alexander Mandradjiev on Instagram: @alexander_mandradjiev

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Constantine Sekeris – Concept Artist

Constantine Sekeris worked in practical FX for the likes of Stan Winston Studios, Rick Baker, Quantum Creation FX, and many more, with credits including Bicentennial ManBlade 2The League of Extraordinary GentlemenWhere the Wild Things AreHellboy IIX-Men: The Last StandVan Helsing, and many others. For the past five years he has been a part of the Costume Union, working on the likes of Thor: The Dark WorldStar Trek IIThor: RagnarokBlack PantherAvengers: Infinity War, plus more.

Follow Constantine Sekeris on Instagram: @constantinesekeris

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Karla Ortiz – Concept Artist

Karla Ortiz is a Puerto Rican, internationally recognized, award-winning artist. With her exceptional design sense, realistic renders, and character-driven narratives, Karla has contributed to many big-budget films including Jurassic WorldWorld of Warcraft, Rogue One: A Star Wars StoryThor: RagnarokBlack PantherInfinity War, and most notably her design of Doctor Strange for Marvel’s Doctor Strange. Karla has also exhibited figurative and mysterious art in notable galleries in San Francisco, LA, and Paris.

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Adam Ross – Digital Sculptor

Adam Ross is the Digital Sculptor for the Visual Development department at Marvel Studios. His duties include creating proof-of-concept models and sculpts based on the illustrations created by the Vis Dev team, fleshing out rough concept illustrations into finished 3D models, and helping bridge the gap between concept illustration and props/costumes/VFX. His background in 3D printing and scanning comes from a history working for film, toys, collectibles, and military industries.

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Tully Summers – Concept Artist

Tully Summers has been specializing in creature and character design for film for over 15 years and is known for his work on Independence Day. He has contributed to many blockbuster films, including but not limited to Tomorrowland, Jungle Book, Passengers, Ghostbusters, Guardians of the Galaxy Vol. 2, Black Panther, and Thor: Ragnarok. Tully is skilled in both traditional and digital illustration and sculpture, and is fluent in ZBrush, Maya, Modo, and Photoshop.

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