Ryan Meinerding on What it Takes to Design Marvel Superheroes

At the NYCC 2017 Wacom Theatre, we chat with Head of Visual Development at Marvel Studios, Ryan Meinerding on his workflow, experiences, upcoming projects, hobbies and what it takes to work in the industry.

See more of Ryan’s work on his ArtStation page.

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About the author

Sierra is the Editor of ArtStation Magazine.