Weekly Job Roundup – 20/07/2023

Art by: Jannis Mayr and Floris Didden, Karakter Design Studio for Santa Monica Studios.

Looking for a job in the industry?

Check out the new jobs some of these companies are hiring for and apply now:


PlayStation Studios™ Creative Arts mission is to deliver industry leading creative artistry that astonishes and inspires our global partners. A team that works closely with every PlayStation Studio to deliver award winning Visual Arts, Music, Sound and Creative.

While we have world class facilities to ensure we can cater to any need, the people in Creative Arts make it the best in the industry. We have some of the most talented artists in gaming. Artists across all fields including Animation, Art, Performance Capture, Virtual Production, Virtual Humans, Cinematics, Music Production, Music Licensing, Sound Design, Dialog, Casting, Game Mixing, Brand, Design, Editorial and much more. These artists and storytellers challenge and push what the next generation of gaming is and will be on a daily basis.

See the 8 job openings at PlayStation Studios Creative Arts.


Raven Software started as a five-person company with a dream of creating a role-playing game for the Amiga, to the developer of numerous award-winning games and best-selling titles, including Hexen, Star Wars Jedi Knight II: Jedi Outcast, Marvel: Ultimate Alliance, and most recently being a major contributor to the Call of Duty® franchise.

See the 5 job openings at Raven Software.


Aww Inc. is the first virtual human company in Japan representing Asia. We believe that Virtual Human can change the world. When we say it, we actually mean it.

We named ourselves Aww, with the hope to keep producing something that engages people’s imagination and makes them feel in “Aww”.

Our mission is to create new concepts that can be part of culture, even if it’s a little twisted, we hope to share our message and get people thinking.

See the 4 job openings at Aww Inc.


Established in 2010, Ubisoft Toronto is a growing and diverse team on a collective mission to create what’s next in AAA open world games. The studio announced its first new IP at E3 2017, Starlink: Battle for Atlas, an all-new, action-adventure game where players assemble customizable controller-mounted starships and launch into epic, interplanetary adventures. The Toronto team is also hard at work on Far Cry 5 in collaboration with Ubisoft Montreal. The studio shipped its first lead production, Tom Clancy’s Splinter Cell® Blacklist™, to critical acclaim in 2013. Since then, the Toronto team has contributed to multiple award-winning Ubisoft brands including: Assassin’s Creed®, Far Cry®, Watch Dogs®, and For Honor™. Ubisoft Toronto was honoured in 2017 as one of Canada’s Top 100 Employers for the second consecutive year.

See the 27 job openings at Ubisoft Toronto.


Digic Pictures is an award-winning 3D animation studio. We have been bringing heroes and other creatures to life with the help of CG magic for over fifteen years. In our movies we put emphasis on powerful storytelling, while introducing different universes and worlds and show them in a unique way.

Our goal is to take full advantage of next generation technology to provide an entirely new and groundbreaking experience to CG audiences worldwide. We create full 3D animation and visual effects for video games, commercials as well as for feature films, working for prestigious clients located across the globe.

See the 7 job opening at Digic Pictures.


Cloud Chamber exists to craft unique, entertaining and thoughtful videogame experiences that engage the world. We are hard at work on the next entry in the critically acclaimed BioShock series from our Novato, CA and Montreal, Quebec studio locations. We believe in the beauty and strength of diversity in both the makeup of the studio and the nature of our thinking. We focus on open communication and overall well-being allowing each of us to strive for excellence in our work and happiness in our lives.

See the 4 job openings at Cloud Chamber.


Squeeze Animation Studios, located in Montreal and Quebec City, is a top-notch animation creation company that works with the world’s biggest entertainment companies in film, video games, TV and immersive installations. Our clients include Marvel, Illumination, Ubisoft, Warner Games, Supercell and many others. Squeeze is also the creator of its own brands, including the children’s series Cracké, distributed in over 210 territories worldwide. Squeeze is a human-sized studio with a great inclusive company culture, where telecommuting is also fully supported.

See the 7 job openings at Squeeze Animation Studios.


Founded in 2002, Infinity Ward is the original studio behind the Call of Duty franchise. The titles developed by Infinity Ward have won over 200 “Game of the Year” awards and 100 “Editor’s Choice” awards, among many other industry accolades. In 2014, Infinity Ward merged with Neversoft, bringing together two talented and accomplished groups under one roof, with the goal of creating the best games possible.

See the 1 job openings at Infinity Ward.


At DICE, we all share the passion to create exceptional games. For the past 29 years, we’ve created award-winning experiences like Battlefield™ and Star Wars™ Battlefront™, and every day millions of players across the globe play our games.

See the 1 job openings at DICE.


SkyBox Labs is a game development studio that works on some of the world’s most iconic games. Our projects include working as a co-developer on Halo Infinite, projects in the Minecraft Universe, supporting development of Fallout 76, and developing unannounced titles including partner projects and internal IP. As one of Vancouver’s fastest-growing game studios, since our inception in 2011, SkyBox Labs has evolved from a group of 8 people developing independent projects to a team of over 200+ engineers, artists, designers, producers, and more. Check out the link below to view our portfolio.

See the 1 job openings at SkyBox Labs.


See the complete list of jobs on the ArtStation Jobs Page.


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About the author

Daniel is the Industry Manager for ArtStation.