IDEA Academy: Study with Top Professionals from the Video Game and Animation Industry


Take the Ultimate Step to Becoming the Artist you Want to Be.

IDEA’s Visual Development program is designed for passionate individuals looking for a career in the entertainment industry.

Under the guidance of Anthony Christov, former art director and production designer at Pixar and their staff of teachers (working for Disney, Blizzard, Pixar, Riot Games, Delcourt, Wizards of the Coast, Warner Bros and many more), you will learn the tools to become an industry ready designer for characters, creatures and environments in the field of video games and animation.

Be Ready to Change your Artistic Life Forever and Train for your Dream Job

Start by mastering all the drawing and painting fundamentals from perspective and anatomy, to color, light and composition, in the Fundamentals of Visual Development course followed by the Master in Visual Development Levels 1 & 2.

In the Master in Visual Development Level 1 you will learn all the tools of the trade and what it really means to become a visual development artist for games and animation. The secrets of character, creature and environment design, the development of a superior artistic taste and knowledge of teamwork will all be acquired during this intensive year and put to test with collaborative projects; collaborative projects are a set of brief-based assignments designed in conjunction with game and animation studios and professionals to teach you how to work under pressure and designed for the specific needs of the industry.

Your design skills will be accompanied by the knowledge of software such as ZBrush and Blender.

After the completion of Master in Visual Development Level 1, you will finally be ready to access Master in Visual Development Level 2 where you will polish your skills and develop the best possible portfolio.

Under the guidance of amazing talents such as Mike Azevedo (Riot Games, Tencent) Lip Comarella (Netflix, Passion Pictures, Luma Pictures), Nacho Molina (visual development artist for Sony Pictures Entertainment) and Even Amundsen (Volta, Riot Games, Wizards of the Coast, Blizzard, Games Workshop), Gabriel Garza (lead concept artist on the Halo franchise, currently working for Oculus), you will bring your talent to the final level of refinement.

Master Level 1 and Level 2, will be some of the most amazing experiences you can get in education.

Design skills and painting, both digital and 3D with the latest 360 degree and VR techniques, will be taught in the course.

Learn more about the Visual Development Program >

Video by Lip Comarella


Invent your world and create the next-gen comic IP

Join Lorenzo De Felici, Gigi Cavenago, Simone Di Meo, Cristiano Spadoni, Riccardo Torti and Michele Monteleone in one of the best comic art courses in Europe.

In this intensive 1-year course, students will bring their own stories to life by inventing a setting, its characters and  universe. The lectures and assignments will touch on all the major aspects of developing an original story for graphic novels and how to build a world.

Being a very practical course, students will learn how to create compelling comics and graphic novels that can resonate with their audience. They will explore the art of inking and the power of line as well as the most advanced and commonly used coloring techniques.

All of this will be based on a story students will develop in class thanks to specific classes on comic writing and IP development. By the end of the course, students will have their comic project pitch ready, including the first pages of their story and the complete studies of characters, creatures, and environment that are part of it.

Participants are expected to come with their own ideas/story as well as solid drawing and digital painting skills.

Learn more about the Comic Art and Storytelling Master Course >

  • Share this article

About the author

This is sponsored content and helps to support ArtStation.