The Coalition Gears 5 Art Blast—Hard Surface, UI, Marketing & Tech Art
Three years ago when we set out to create Gears 5, we knew we had to find a way to stay true to the franchise lore but also innovate and challenge player expectations. The sheer scale of the game let us explore locations that were new to the franchise and present them in ways that were not possible in previous titles. As a result, Gears 5 has been a massively rewarding undertaking.
It has been a true pleasure leading our talented art team and I’m very proud to be able to present a glimpse into that effort through the support of our friends at ArtStation.
Below is a collection of images that showcases the breadth and quality of art created by The Coalition’s passionate team. I hope you enjoy them!
Aryan Hanbeck
Art Director
Gears 5, The Coalition
Hard Surface Artists
Benjamin Day – Weapon and Vehicle Artist
Eugene Slautin – Lead Weapon and Vehicle Artist
Andres Munar – Weapon and Vehicle Artist
Nicole Plum – Outsourcing Art Manager – Vehicles/Weapons
Technical Artists
Anthony Marraffa – Senior Technical Artist
Ryan DowlingSoka – Senior Technical Artist
Geoff Lester – Technical Art Lead – Campaign
Jon Langford – Senior Technical Artist (Splash Damage)
Sebastian Grigore Bucur – Technical Artist
Sam Cloutier – Technical Artist
Marketing/Media Service Artists
Ken Ha – Marketing Artist
Tiz Beretta – Senior Designer
Yang Zhang – Marketing Artist
Front-end/UI Artist
Mike Tam – UI Artist
The Coalition is hiring
The Coalition has open positions at its Vancouver, BC studio. Check out the opportunities on ArtStation Jobs!