Telltale Games Art Team Art Blast
The demise of a game studio is usually a terrible shock to the teams who have toiled to produce award-winning games through crunches and reorganisations. Sadly Telltale Games laid off the majority of its staff two weeks ago leaving a remarkably talented art team scrambling to find new opportunities. We’re celebrating their work with an Art Blast to bring attention to these artists and help find them new homes in the industry. If you’d like to contact any of the artists, check their Profile page for email contacts, or message them directly using the Message button.
Big thanks to Julia Lichtblau for her help bringing this Art Blast together.
Daniel Wade
Industry Manager, ArtStation
Concept Artists
Gray Rogers – Environment Concept Artist
Fedja Hodžić – Environment Concept Artist
Joyce (Zhuosi) Xu – Environment Concept Artist
Aletta Wenas – Concept Artist
Michael J Leonard – Texture/Character Concept Artist
Bruce Glidewell – Character Concept Artist
Min Fu – Character Concept Artist
Environment Artists
Julia Lichtblau – Lead Environment Artist
Erik Ose – Lead Environment Artist
Christian de los Santos – Lead Environment Artist
Aasim Zubair – Lead Environment Artist
Jan Wyss – Senior Environment Artist
Aleasha Ford – Senior Environment Artist
Mark Sheppard – Senior Environment Artist
AJ Stewart – Senior Environment Artist
Josh Tyler – Environment Artist
Michael Vallejo – Environment Art Outsource Manager
Character Artists
Ryan-John Keates – Lead Character Artist
Steve Moore – Lead Character Artist
Jay Susuico – Associate Character Artist
Texture Artists
Grace Hsin – Texture Artist
Cherlin Mao – Texture Artist
Cinematics/Animation
Warning: May contain animated zombies doing zombie things.