Syn Studio, Canada’s finest concept art school, is now accepting applications for the Fall 2019 intake of its elite Concept Art Diploma Program.The Advance Portfolio Review deadline for this intake is on November 1, 2018 (less than a week away) and you can start your application process here.
Syn Studio’s 18 month intensive program is targeted towards aspiring concept artists who already possess strong fundamentals and wish to become high level professionals. The cutting edge curriculum, with its courses, projects and assignments are designed to match the current demands for concept artists working in AAA games, blockbuster movies or other high level projects in the entertainment industry.
During the course of these 18 months, you will:
- Undergo intense and rigorous training under some of the top senior concept artists and art directors in AAA video games and film who will be your teachers in the program.
- Learn all the tools, techniques and skills required to build a stunning portfolio and become successful in the fast paced concept art industry
- Build valuable connections through our teachers, fellow students and our alumni who currently work in the high profile video game and film studios in the entertainment hub of Montreal and in other cities.
You can get more information and start your registration process by here.
To complement the in-class learning and assignments, Syn Studio regularly organizes events such as art jams and themed figure drawing workshops, industry visits, masterclasses with world-famous concept artists and panel talks. These activities help the students build valuable connections, improve their art creation processes with valuable feedback, learn the latest techniques and pipelines and become competitive so they can succeed in this fast-paced industry.
Here are some profiles of instructors teaching in the Concept Art Diploma Program over the next 6 months:
Jessy Veilleux is the founder and creative director of Meduzarts, a digital environment and character design studio, and the creative director of Digital Dimension. His work has been featured in a lot of high profile movies and video games such as StarWars, Avatar VG, 300, FallOut 3, SinCity, Transformers: Revenge of the Fallen VG, Assassin’s Creed II, Prince of Persia II and Mortal Kombat X, among others. Jessy has been teaching for 10 years at Centre NAD in Montreal, where he was instrumental in creating the university’s first digital matte curriculum. A recipient of several awards including the CG Talk choice award and the XSI Gallery Award, Jessy’s work has been featured in several publications such as Exposé 5, Mattepainting.org and the CG Channel.
André-Lang Huynh is a senior concept artist at WB Games Montreal working on an unannounced AAA game in the DC Universe. During his career here, he has worked on games such as Injustice 2, No Way Out and multiple unannounced AAA titles. In addition to this, he has also been working on his popular personal project titled “Mech Nuggets” where he experiments with spaceship and mech design.
Christian Robert de Massy
Christian Robert de Massy is one of the film industry’s best kept secrets. He’s been working for the last 8 years as a freelance concept artist and illustrator on films such as X-Men: Days of Future Past, X-Men: Apocalypse, Snow White and The Curious Case of Benjamin Button. All without ever having put any artwork online (until now). He’s also known for his incredible speed and the beauty of his environment paintings.
Remko Troost has over 15 years of industry experience and is currently a Senior Concept Artist at Ubisoft Montreal. His designs appear in numerous AAA titles such as Far Cry 3, Assassin’s Creed III and Assassin’s Creed Unity. His expertise in digital painting and concept art has been recognized with numerous awards and his work has been featured in prestigious art publications from Ballistic Publishing, Titan Books, Imagine FX, 2D Artist Magazine and Computer Arts.
Veronique Meignaud is a concept artist, designer and illustrator specializing in visual development for multimedia environments. In a career spanning over 12 years, she has worked for companies such as Ubisoft, 4U2C, Gameloft, Take Off, Arkane Studios, Steambot Studios, Wizards of the Coast and Electronic Arts on a variety of projects including Far Cry 4, Child of Light, Dishonored, Magic The Gathering and Monster Life. She has also worked on several large events such as concerts by Jean Leloup and Céline Dion as well as Cirque du Soleil’s TORUK. Veronique’s work has been published in magazines such as Imagine FX #56 and Advanced Photoshop #66, among others. Veronique is currently working as a senior artist and illustrator at Moment Factory.
Meinert Hansen is a concept artist, illustrator and steampunk expert who has worked in film, television, and games for over 27 years. His past credits include Arrival, The Secret Adventures of Jules Verne, 300, Silent Hill, Batman: Arkham Origins, Splinter Cell: Conviction and Myst 4: Revelation. Meinert has eight years of teaching experience and has given popular workshops for professional artists, students and the general public.
The Syn Studio Concept Art Diploma Program
Syn Studio’s Concept Art Diploma program is a very international program. This is your chance to get a world class concept art education at the most affordable price in one of the most vibrant student and entertainment industry cities in the world.
Syn Studio’s recent diploma graduates are working as concept artists at top companies such as Warner Brother Games, Ubisoft, Beenox, Moment Factory and Oasis Animation, among others. If you wish to join these successful graduates, apply now.
Due to the great success of its alumni hired as concept artists shortly after graduation, the popularity of this program is increasing and Syn Studio is expecting more applications this year. So please reserve your spot for your portfolio review now before it’s too late!
The Advanced Application Deadline Review date for the 2019 Syn Studio Concept Art Diploma Program is November 1st, 2018. You can reserve your place for an advanced portfolio review (first come first serve) and apply for the program here.