Art of the Game: Naughty Dog artists show off Nathan Drake for UNCHARTED 4

Naughty Dog artists Frank Tzeng (Lead Character Artist), Yibing Jiang (Shading Artist) and Colin Thomas (Senior Character Artist) posted a treasure-trove of artwork on ArtStation last week for UNCHARTED 4: A Thief’s End. Following their presentation at Sony’s PlayStation Experience, the three artists show off the amazing modeling details, skin shaders and clothing/accessory textures that bring Nathan Drake into the PlayStation 4 realm.

As part of the presentation they also showed 15 minutes of gameplay showing off the next-gen Nathan Drake in action.

Related Links
Frank Tzeng on ArtStation
Yibing Jiang on ArtStation
Colin Thomas on ArtStation
UNCHARTED 4 at Sony PlayStation Experience

UNCHARTED 4 Gameplay trailer

 

UNCHARTED 4: Nathan Drake promotional render for E3 trailer. Face/arms/hands modeling by Frank Tzeng, shaders by Yibing Jiang, and clothing/accessory modeling and textures by Colin Thomas.

UNCHARTED 4: Nathan Drake promotional render for E3 trailer. Face/arms/hands modeling by Frank Tzeng. shaders by Yibing Jiang, and clothing/accessory modeling and textures by Colin Thomas.

UNCHARTED 4: Nathan Drake promotional render for E3 trailer. Face/arms/hands modeling by Frank Tzeng, shaders by Yibing Jiang, and clothing/accessory modeling and textures by Colin Thomas.

UNCHARTED 4: Nathan Drake promotional render for E3 trailer. Face/arms/hands modeling by Frank Tzeng, shaders by Yibing Jiang and clothing/accessory modeling and textures by Colin Thomas.

UNCHARTED 4 trailer: Nathan Drake face model by Frank Tzeng, shaders by Yibing Jiang, and clothing/accessory modeling and textures by Colin Thomas.

UNCHARTED 4 trailer: Nathan Drake face model by Frank Tzeng, shaders by Yibing Jiang, and clothing/accessory modeling and textures by Colin Thomas.

UNCHARTED 4 trailer: Nathan Drake face/arms/hands modeling by Frank Tzeng, shaders by Yibing Jiang, and clothing/accessory modeling and textures by Colin Thomas.

UNCHARTED 4 trailer: Nathan Drake face/arms/hands modeling by Frank Tzeng, shaders by Yibing Jiang, and clothing/accessory modeling and textures by Colin Thomas.

UNCHARTED 4: Nathan Drake final face model by Frank Tzeng and shaders by Yibing Jiang.

UNCHARTED 4: Nathan Drake face sculpt by Frank Tzeng.

UNCHARTED 4: Nathan Drake face model by Frank Tzeng and shaders by Yibing Jiang.

UNCHARTED 4: Nathan Drake face model by Frank Tzeng and shaders by Yibing Jiang.

UNCHARTED 4: Nathan Drake face model by Frank Tzeng, and shaders by Yibing Jiang.

UNCHARTED 4: Nathan Drake skin/pores/sweat shaders by Yibing Jiang.

UNCHARTED 4: Nathan Drake hand/arm details and wrinkle maps sculpting in ZBrush by Frank Tzeng.

UNCHARTED 4: Nathan Drake hand/arm details. Model by Frank Tzeng, and shaders by Yibing Jiang.

UNCHARTED 4: Nathan Drake final render. Arms/hands modeling by Frank Tzeng, shaders by Yibing Jiang, and clothing/accessory modeling and textures by Colin Thomas.

Clothing/accessory modeling and textures by Colin Thomas and shaders by Yibing Jiang.

Clothing/accessory modeling and textures by Colin Thomas.

Clothing/accessory modeling and textures by Colin Thomas.

PlayStation Experience: UNCHARTED 4 Modeling Nathan Drake

UNCHARTED 4: A Thief’s End Gameplay Trailer

About the author

Daniel is the Product Manager for ArtStation.